<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with models]]></title><description><![CDATA[A list of topics that have been tagged with models]]></description><link>http://wiredforwar.org/tags/models</link><generator>RSS for Node</generator><lastBuildDate>Tue, 14 Jul 2026 18:22:11 GMT</lastBuildDate><atom:link href="http://wiredforwar.org/tags/models.rss" rel="self" type="application/rss+xml"/><pubDate>Invalid Date</pubDate><ttl>60</ttl><item><title><![CDATA[Buildings inside and out.]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/118">@JRL101</a> hey how how many polygons have the building?</p>
]]></description><link>http://wiredforwar.org/topic/114/buildings-inside-and-out</link><guid isPermaLink="true">http://wiredforwar.org/topic/114/buildings-inside-and-out</guid><dc:creator><![CDATA[Ddc_Cl]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[IMPORTING with the exported models - Experimentation]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/118">@JRL101</a> said:</p>
<blockquote>
<p dir="auto">"[F]eel free to assist me with some screenshots for other units/buildings.[...] If anyones still working on this."</p>
</blockquote>
<p dir="auto">Sure!</p>
<p dir="auto">We are all doing what we can (when we can) haha</p>
]]></description><link>http://wiredforwar.org/topic/112/importing-with-the-exported-models-experimentation</link><guid isPermaLink="true">http://wiredforwar.org/topic/112/importing-with-the-exported-models-experimentation</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Machines Animator!]]></title><description><![CDATA[<p dir="auto">@Encrypted Im going to attempt to contribute now i have the ability too. I tried a few years back but there was nothing like unreal or a working wings 3d back then. Now everything is possible. I thought "what better way to re-train my self on new software than to try replicating things from my favorite game!"<br />
Its nice and simple animation too so i can really try at it.</p>
]]></description><link>http://wiredforwar.org/topic/34/machines-animator</link><guid isPermaLink="true">http://wiredforwar.org/topic/34/machines-animator</guid><dc:creator><![CDATA[JRL101]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>