<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[I had a Machines dream]]></title><description><![CDATA[<p dir="auto">Yep, and now you're all gonna hear about it....</p>
<p dir="auto">I had a dream that I was in this super cool mission where you had to sneakily overtake a mining area and gather enough resources to overtake a huge base before you caught their attention, and it had different difficulty levels and stuff, and... <em>sigh</em> I want machines 2 dammit. Why does no one care about Machines....</p>
]]></description><link>http://wiredforwar.org/topic/129/i-had-a-machines-dream</link><generator>RSS for Node</generator><lastBuildDate>Sat, 08 Aug 2026 04:39:50 GMT</lastBuildDate><atom:link href="http://wiredforwar.org/topic/129.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 18 Nov 2016 05:07:42 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to I had a Machines dream on Sun, 20 Nov 2016 09:35:09 GMT]]></title><description><![CDATA[<p dir="auto">Thanks <a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/2">@bilal</a>! And that's very true <a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/10">@AvionAris</a> , this site is super cool and I daresay vital for the Machines community.</p>
<p dir="auto">And I'm really tempted to get directly involved with OpenMachines! I've seen there are some models from the game somewhere around this site and such. And isn't there something on Github? Scripting with a modern engine (I'm looking at Unity) shouldn't be too insane!</p>
]]></description><link>http://wiredforwar.org/post/1341</link><guid isPermaLink="true">http://wiredforwar.org/post/1341</guid><dc:creator><![CDATA[Asdam]]></dc:creator><pubDate>Sun, 20 Nov 2016 09:35:09 GMT</pubDate></item><item><title><![CDATA[Reply to I had a Machines dream on Fri, 18 Nov 2016 19:38:27 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/17">@Asdam</a> It's probably because Acclaim and Charybdis gone bankrupt (at least the first one - the publisher, idk much about Charybdis). That's why no one cares. But, on the other hand, we're the ones who care, right? After all, OpenMachines wouldn't be under production if no one did. And this site wouldn't be here, neither.</p>
<p dir="auto">True, we don't say much, but what is there to say for now? Good thing you started a topic, though.</p>
<p dir="auto">And about Acclaim... dayum, I really feel bad for them. This game was a total success, but they were going bankrupt after releasing some games, so they had to release a crappy one which was supposed to be a quick cashgrab. Didn't work, though, so this is how it's here.</p>
<p dir="auto">Maybe if devs went the way Warzone 2100's devs did, perhaps there would be a bigger community, but who knows?</p>
]]></description><link>http://wiredforwar.org/post/1340</link><guid isPermaLink="true">http://wiredforwar.org/post/1340</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Fri, 18 Nov 2016 19:38:27 GMT</pubDate></item><item><title><![CDATA[Reply to I had a Machines dream on Fri, 18 Nov 2016 17:10:00 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/17">@Asdam</a> nice dream man</p>
]]></description><link>http://wiredforwar.org/post/1339</link><guid isPermaLink="true">http://wiredforwar.org/post/1339</guid><dc:creator><![CDATA[bilal]]></dc:creator><pubDate>Fri, 18 Nov 2016 17:10:00 GMT</pubDate></item></channel></rss>