<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Discord server]]></title><description><![CDATA[<p dir="auto">Looks like many independent bulletin board systems have their little crisis, ehh kids these days? I have noticed that many gamers communities, developers including, have moved somewhere, Discord noticeably. Is that bad? Maybe, said an "old fart" who appreciates commitment of individuals what is hard to see nowadays.<br />
So I have created experimental server on this platform since I can't find any existing WFW related and I would like to  <a href="https://discord.gg/J6e9MsY" rel="nofollow ugc">invite anybody interested</a>. What is point of this? I don't know, this might be a place to find potential players, modders or something.<br />
<img src="/uploads/files/upload-c8985ba8-f850-4787-9c7a-d8fc028ff008.png" alt="m_desert.png" class=" img-fluid img-markdown" /><br />
Catch up before this place become an desert!</p>
]]></description><link>http://wiredforwar.org/topic/159/discord-server</link><generator>RSS for Node</generator><lastBuildDate>Fri, 16 Oct 2026 11:32:33 GMT</lastBuildDate><atom:link href="http://wiredforwar.org/topic/159.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 19 Jan 2019 19:45:06 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Discord server on Mon, 21 Jan 2019 17:24:18 GMT]]></title><description><![CDATA[<p dir="auto">Hi, I am a creator of the models ripping tools from 2011's so answering the main question, yes it is original map, I would even not bother to recreate it manually. And of course it was possible even back in 2011 but nobody noticed that all needed is lying here around. Reboot is considerable but for now seems like I am the only one software developer capable of doing that. Some new IP owner is trying to mess with the game (for now he only announces so) but it is reasonable to expect a miserable effect. Topic of modding the original game (poorly written piece of software) is mostly exhausted.<br />
One more sample, ahh demo version memories:<br />
<img src="/uploads/files/upload-4463986b-1e2e-43a3-a56c-ba383873a8a8.jpeg" alt="1o1.jpeg" class=" img-fluid img-markdown" /><br />
Catch up before volcano explodes!</p>
]]></description><link>http://wiredforwar.org/post/1560</link><guid isPermaLink="true">http://wiredforwar.org/post/1560</guid><dc:creator><![CDATA[martin]]></dc:creator><pubDate>Mon, 21 Jan 2019 17:24:18 GMT</pubDate></item><item><title><![CDATA[Reply to Discord server on Mon, 21 Jan 2019 16:01:46 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/15">@martin</a></p>
<p dir="auto">Is... is that an original map?</p>
<p dir="auto">I was planning to make a screenshot library so that the game could  be <em>rebuilt</em> in case it could not be salvaged if the game can no longer be updated:</p>
<p dir="auto"><a href="http://wiredforwar.org/topic/53/pisarz-news-status-other-stuff/146">http://wiredforwar.org/topic/53/pisarz-news-status-other-stuff/146</a></p>
<p dir="auto">I'm interested in either modding, remaking or rebooting MACHINES. I really enjoy worldbuilding. Count me in!</p>
]]></description><link>http://wiredforwar.org/post/1559</link><guid isPermaLink="true">http://wiredforwar.org/post/1559</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Mon, 21 Jan 2019 16:01:46 GMT</pubDate></item></channel></rss>