<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[First-Person Command?! Version 1.6?!]]></title><description><![CDATA[<p dir="auto">Hi guys!</p>
<p dir="auto">I've been working on this for a minute. <strong>Introducing the upcoming Machines V1.6!!!</strong><br />
You can see what all I have done <a href="https://github.com/m-flak/machines/blob/develop/WHATS_NEW.md" rel="nofollow ugc">HERE</a>.</p>
<p dir="auto">It's been both fun and frustrating working with this codebase, but I am ready to move on to something else. I have maybe one more pending item before I call it finished.</p>
<p dir="auto">If you're itching to try things out, build my repo and copy the new/updated datafiles on top of Lord Overvolt's assets.</p>
<h4><strong>Screenshot:</strong></h4>
<p dir="auto"><img src="https://i.postimg.cc/bJ7ZK8fY/Machines-V1-6-20211228-214709.png" alt="Machines-V1-6-20211228-214709.png" class=" img-fluid img-markdown" /></p>
]]></description><link>http://wiredforwar.org/topic/190/first-person-command-version-1-6</link><generator>RSS for Node</generator><lastBuildDate>Tue, 08 Sep 2026 21:21:36 GMT</lastBuildDate><atom:link href="http://wiredforwar.org/topic/190.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 29 Dec 2021 04:19:57 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to First-Person Command?! Version 1.6?! on Thu, 13 Jan 2022 03:42:43 GMT]]></title><description><![CDATA[<p dir="auto">Oh yeah... this won't work with the original files. You will need to apply this patch on top of a Machines 1.5 installation.</p>
]]></description><link>http://wiredforwar.org/post/1742</link><guid isPermaLink="true">http://wiredforwar.org/post/1742</guid><dc:creator><![CDATA[m-flak]]></dc:creator><pubDate>Thu, 13 Jan 2022 03:42:43 GMT</pubDate></item><item><title><![CDATA[Reply to First-Person Command?! Version 1.6?! on Thu, 13 Jan 2022 03:38:27 GMT]]></title><description><![CDATA[<p dir="auto">Thanks for the feedback <a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/30">@Pisarz</a> .</p>
<p dir="auto"><strong>I have fixed the outstanding issues, and I feel like everything is in a releasable state.</strong></p>
<p dir="auto">Anyone interested can follow the instructions in the README to build the game and make a patch.</p>
<h4><a href="https://github.com/m-flak/machines" rel="nofollow ugc">https://github.com/m-flak/machines</a></h4>
]]></description><link>http://wiredforwar.org/post/1741</link><guid isPermaLink="true">http://wiredforwar.org/post/1741</guid><dc:creator><![CDATA[m-flak]]></dc:creator><pubDate>Thu, 13 Jan 2022 03:38:27 GMT</pubDate></item><item><title><![CDATA[Reply to First-Person Command?! Version 1.6?! on Sun, 09 Jan 2022 23:44:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/347">@m-flak</a> Impressive! Thank you for your contribution. It really adds value to the game mechanics!</p>
]]></description><link>http://wiredforwar.org/post/1738</link><guid isPermaLink="true">http://wiredforwar.org/post/1738</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Sun, 09 Jan 2022 23:44:08 GMT</pubDate></item></channel></rss>