<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Encrypted&#x27;s Ultimate Thread o&#x27; Stuff]]></title><description><![CDATA[<p dir="auto">Made out of complete boredom:</p>
<p dir="auto">1st place: <a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/28">@Judas</a>: 122 posts<br />
2nd place: @Encrypted: 110 posts (counting this one)<br />
3rd place: <a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/2">@bilal</a>: 70 posts</p>
<p dir="auto">By the way, there's a bug: When you mention yourself in your own post, you get a notification. Lolz</p>
]]></description><link>http://wiredforwar.org/topic/45/encrypted-s-ultimate-thread-o-stuff</link><generator>RSS for Node</generator><lastBuildDate>Fri, 12 Jun 2026 18:12:12 GMT</lastBuildDate><atom:link href="http://wiredforwar.org/topic/45.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 10 Apr 2015 15:13:01 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Sun, 19 Apr 2015 17:21:56 GMT]]></title><description><![CDATA[<p dir="auto">57()|} 17, 4|/|/ {||_|||'7 00bnDANK573||T b33n/-\Ry!</p>
<p dir="auto">00110001 00100000 00110000 00100000 00110001 !!!</p>
<p dir="auto">(No translation provided, take that! Buahahahahahah4h4h4h4|-|4|-|4<br />
By the way, some | aren't exactly |. Quote me to see what I mean)</p>
]]></description><link>http://wiredforwar.org/post/499</link><guid isPermaLink="true">http://wiredforwar.org/post/499</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Sun, 19 Apr 2015 17:21:56 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Sun, 19 Apr 2015 02:00:06 GMT]]></title><description><![CDATA[<p dir="auto">@Encrypted<br />
Instead of LOL, why not 101?! Ha ha ha!!!</p>
]]></description><link>http://wiredforwar.org/post/498</link><guid isPermaLink="true">http://wiredforwar.org/post/498</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Sun, 19 Apr 2015 02:00:06 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Sat, 18 Apr 2015 07:58:14 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/30">@Pisarz</a> <a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/2">@bilal</a> Lol, love the chairs and a table too. It looks a bit odd... but yeah, it's funny.</p>
<p dir="auto">And the fact that machines' original purpuose was to terraform every planet so that humans could live on'em as they please... I've just noticed that, l0lolololol0l0lo0ol0ol0l</p>
]]></description><link>http://wiredforwar.org/post/492</link><guid isPermaLink="true">http://wiredforwar.org/post/492</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Sat, 18 Apr 2015 07:58:14 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 20:20:46 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/2">@bilal</a><br />
Awesome!</p>
]]></description><link>http://wiredforwar.org/post/484</link><guid isPermaLink="true">http://wiredforwar.org/post/484</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Fri, 17 Apr 2015 20:20:46 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 20:12:54 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/30">@Pisarz</a><br />
Haha, so this is OM, I've just put some models down for testing code. So far it's just comprised of unit selection/movement. In Unreal Engine, when you make a basic project, the map spawns with a table and chairs.</p>
<p dir="auto">The models are from the original game btw.</p>
]]></description><link>http://wiredforwar.org/post/483</link><guid isPermaLink="true">http://wiredforwar.org/post/483</guid><dc:creator><![CDATA[bilal]]></dc:creator><pubDate>Fri, 17 Apr 2015 20:12:54 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 20:05:44 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/2">@bilal</a><br />
Ha ha ha!!! That table, those chairs... the funniest thing about it is that the machines prepared Eden 4, etc. for the arrival of humanity,  so they actually belong to the overall composition! What software did you use?</p>
]]></description><link>http://wiredforwar.org/post/482</link><guid isPermaLink="true">http://wiredforwar.org/post/482</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Fri, 17 Apr 2015 20:05:44 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 16:44:44 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/2">@bilal</a> We're talkin' 'bout <a href="http://wiredforwar.org/uploads/files/upload-4a7814a0-c1cf-4a41-a3d4-fc94860b2f68.JPG">this</a>'n'<a href="http://wiredforwar.org/uploads/files/upload-d02291b3-64af-4fcb-8ea1-426157fa4666.pdf">this</a>.</p>
<p dir="auto">First one - my idea (map)<br />
Second one - my idea (unit)</p>
<p dir="auto">yay.gorilla</p>
]]></description><link>http://wiredforwar.org/post/481</link><guid isPermaLink="true">http://wiredforwar.org/post/481</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Fri, 17 Apr 2015 16:44:44 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 15:47:43 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/30">@Pisarz</a> @Encrypted<br />
I don't know what you're talking about. Who needs maps when you could have whatever this is:<br />
<img src="/uploads/files/upload-91fe4112-1a48-4ce1-8733-cc2177f72e3c.png" alt="ue4.png" class=" img-fluid img-markdown" /></p>
]]></description><link>http://wiredforwar.org/post/480</link><guid isPermaLink="true">http://wiredforwar.org/post/480</guid><dc:creator><![CDATA[bilal]]></dc:creator><pubDate>Fri, 17 Apr 2015 15:47:43 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 14:58:05 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/30">@Pisarz</a> Sir yes sir!</p>
]]></description><link>http://wiredforwar.org/post/479</link><guid isPermaLink="true">http://wiredforwar.org/post/479</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Fri, 17 Apr 2015 14:58:05 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 14:47:12 GMT]]></title><description><![CDATA[<p dir="auto">@Encrypted<br />
I began to think about your map already, to justify the positions of the pods. I'll upload them soon.</p>
]]></description><link>http://wiredforwar.org/post/478</link><guid isPermaLink="true">http://wiredforwar.org/post/478</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Fri, 17 Apr 2015 14:47:12 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 14:00:31 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/30">@Pisarz</a> Oh, hell yeah!<br />
Science ftw. It's the only way machines in "Machines: Wired for War" actually evolved!</p>
]]></description><link>http://wiredforwar.org/post/477</link><guid isPermaLink="true">http://wiredforwar.org/post/477</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Fri, 17 Apr 2015 14:00:31 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 10:54:42 GMT]]></title><description><![CDATA[<p dir="auto">Science!</p>
]]></description><link>http://wiredforwar.org/post/476</link><guid isPermaLink="true">http://wiredforwar.org/post/476</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Fri, 17 Apr 2015 10:54:42 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Fri, 17 Apr 2015 08:22:20 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/30">@Pisarz</a></p>
<p dir="auto">So you say that my ship is similiar to these birds? Hell yeah, but, honestly, I had no idea about those birds... I just learnt more about aerodynamics and wanted to make a ship that uses kinetic force to destroy everything... and those birds, well, just... wow.</p>
<p dir="auto">And yeah, it seems like those "Shredders" use kinetic force to kill everything on their way.</p>
<p dir="auto">You just surprised me, sir.</p>
<p dir="auto">yay.gorilla</p>
]]></description><link>http://wiredforwar.org/post/475</link><guid isPermaLink="true">http://wiredforwar.org/post/475</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Fri, 17 Apr 2015 08:22:20 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Thu, 16 Apr 2015 20:45:02 GMT]]></title><description><![CDATA[<p dir="auto">@Encrypted<br />
It reminds me of this:</p>
<p dir="auto"><a href="http://en.m.wikipedia.org/wiki/Kingfisher" rel="nofollow ugc">http://en.m.wikipedia.org/wiki/Kingfisher</a></p>
<p dir="auto"><a href="https://preachrr.files.wordpress.com/2012/04/kingfisher_rn.jpg" rel="nofollow ugc">https://preachrr.files.wordpress.com/2012/04/kingfisher_rn.jpg</a></p>
<p dir="auto"><a href="http://cache.desktopnexus.com/thumbseg/1097/1097971-bigthumbnail.jpg" rel="nofollow ugc">http://cache.desktopnexus.com/thumbseg/1097/1097971-bigthumbnail.jpg</a></p>
<p dir="auto"><a href="http://someinterestingfacts.net/wp-content/uploads/2013/01/Kingfisher-Bird.jpg" rel="nofollow ugc">http://someinterestingfacts.net/wp-content/uploads/2013/01/Kingfisher-Bird.jpg</a></p>
<p dir="auto">And this:</p>
<p dir="auto"><a href="http://i.ytimg.com/vi/VZNpk6owt00/maxresdefault.jpg" rel="nofollow ugc">http://i.ytimg.com/vi/VZNpk6owt00/maxresdefault.jpg</a></p>
<p dir="auto"><a href="http://cgterminal.com/wp-content/uploads/2012/04/Battleship-Shredders.jpg" rel="nofollow ugc">http://cgterminal.com/wp-content/uploads/2012/04/Battleship-Shredders.jpg</a></p>
<p dir="auto"><a href="http://www.studenthandouts.com/01-Web-Pages/Books-Films/Images/2012-05/shredders-battleship.jpg" rel="nofollow ugc">http://www.studenthandouts.com/01-Web-Pages/Books-Films/Images/2012-05/shredders-battleship.jpg</a></p>
<p dir="auto">Could be for Open Machines.</p>
]]></description><link>http://wiredforwar.org/post/474</link><guid isPermaLink="true">http://wiredforwar.org/post/474</guid><dc:creator><![CDATA[Pisarz]]></dc:creator><pubDate>Thu, 16 Apr 2015 20:45:02 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Thu, 16 Apr 2015 14:19:02 GMT]]></title><description><![CDATA[<p dir="auto"><a href="/uploads/files/upload-d02291b3-64af-4fcb-8ea1-426157fa4666.pdf">"Cannonball"</a><br />
Sorry for the .pdf file, but my scanner can only give .pdfs and .tiffs.</p>
<p dir="auto">After all, I've thought of a new flying unit in Machines: Wired for War - the Cannonball.</p>
<p dir="auto">What's so unique in it? Well, it doesn't use any weapons at all! Only kinetic energy to break through everything that stays on its way (it's extremely hard [its nose, damnit!]).</p>
<p dir="auto">So, how does it work? In "Flight" mode, it's a simple... airplane. Yeah, nothing too special about it, except that it's able to rotate almost instantly in any direction.</p>
<p dir="auto">However, when it switches to "Cannonball" mode, its aerodynamics change, allowing it to reach extreme speeds (at the cost of little to no rotation at all) and therefore being similiar to a missile, but with two advantages: its mass factor and the fact that instead of exploding, it penetrates <strong>everything</strong>.</p>
<p dir="auto">The thing with this machine is, it dies pretty damn fast if it gets hit with anything (despite the fact that it's extremely hard). It's just like a regular missile: if it hits anything, it causes total mayhem, but if it gets hit, it doesn't do anything but fireworks.</p>
<p dir="auto">YAAAAAAAAAAAAAY</p>
<p dir="auto">yay.gorilla</p>
]]></description><link>http://wiredforwar.org/post/473</link><guid isPermaLink="true">http://wiredforwar.org/post/473</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Thu, 16 Apr 2015 14:19:02 GMT</pubDate></item><item><title><![CDATA[Reply to Encrypted&#x27;s Ultimate Thread o&#x27; Stuff on Tue, 14 Apr 2015 17:34:06 GMT]]></title><description><![CDATA[<p dir="auto">Yay, my friend's <a href="http://planetcat.de/index.php" rel="nofollow ugc">website</a>!</p>
<p dir="auto">NOTE: Just scroll down if you don't understand Dutch. There's an English version down here.</p>
]]></description><link>http://wiredforwar.org/post/472</link><guid isPermaLink="true">http://wiredforwar.org/post/472</guid><dc:creator><![CDATA[AvionAris]]></dc:creator><pubDate>Tue, 14 Apr 2015 17:34:06 GMT</pubDate></item></channel></rss>