<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Developer Resources]]></title><description><![CDATA[<p dir="auto">This thread will contain all of the resources used for OpenMachines. It will be updated with new resources as they're created.</p>
<p dir="auto"><strong>Current Resources:</strong></p>
<p dir="auto"><a href="https://github.com/OpenMachines/machines" rel="nofollow ugc">Github Page</a> - Where the code is located.<br />
<a href="https://github.com/OpenMachines/machines/wiki/Getting-Started" rel="nofollow ugc">Getting Started Page</a> - A quick guide to inform anyone interested in the project how to help.<br />
<a href="https://trello.com/b/XXmA5lAQ/om-roadmap" rel="nofollow ugc">OM Roadmap</a> - Used to specify which tasks are to be completed next.<br />
<a href="https://docs.google.com/spreadsheets/d/1qPLoDFnvXL3q-VaUPKgAsFwt2OG1MLmvW_-rrWoIaN4/edit#gid=0&amp;vpid=A1" rel="nofollow ugc">List of Units</a> - All units in the original game. *Missing unit values</p>
<p dir="auto"><strong>Upcoming/Desired Resources:</strong></p>
<p dir="auto">Game Wiki<br />
List of Units to add</p>
]]></description><link>http://wiredforwar.org/topic/93/developer-resources</link><generator>RSS for Node</generator><lastBuildDate>Fri, 12 Jun 2026 17:12:46 GMT</lastBuildDate><atom:link href="http://wiredforwar.org/topic/93.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 02 Dec 2015 23:27:15 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Developer Resources on Mon, 04 Jul 2016 05:26:08 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/26">@M123</a> Thanks! Gonna see what i can do with them. maybe even rig and animate them.</p>
]]></description><link>http://wiredforwar.org/post/1155</link><guid isPermaLink="true">http://wiredforwar.org/post/1155</guid><dc:creator><![CDATA[JRL101]]></dc:creator><pubDate>Mon, 04 Jul 2016 05:26:08 GMT</pubDate></item><item><title><![CDATA[Reply to Developer Resources on Mon, 04 Jul 2016 05:22:00 GMT]]></title><description><![CDATA[<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/118">@JRL101</a></p>
<blockquote>
<p dir="auto">Where can i find the unit models/textures?</p>
</blockquote>
<p dir="auto"><a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/28">@Judas</a> uploaded them <a href="http://wiredforwar.org/topic/19/tools-nothingness-model-extraction-tool/28">here</a></p>
<hr />
<p dir="auto">The tool and instructions in the first post in that thread might be of interest, if you want to try extracting the models from the game files yourself.<br />
Textures can be found in the <code>Machines\Models\</code> folders, or you could download a pack I re-arranged <a href="http://wiredforwar.org/topic/110/texture4">here</a></p>
]]></description><link>http://wiredforwar.org/post/1153</link><guid isPermaLink="true">http://wiredforwar.org/post/1153</guid><dc:creator><![CDATA[M123]]></dc:creator><pubDate>Mon, 04 Jul 2016 05:22:00 GMT</pubDate></item><item><title><![CDATA[Reply to Developer Resources on Mon, 04 Jul 2016 04:57:12 GMT]]></title><description><![CDATA[<p dir="auto">Needs schematic style images for each unit. Where can i find the unit models/textures?</p>
]]></description><link>http://wiredforwar.org/post/1151</link><guid isPermaLink="true">http://wiredforwar.org/post/1151</guid><dc:creator><![CDATA[JRL101]]></dc:creator><pubDate>Mon, 04 Jul 2016 04:57:12 GMT</pubDate></item><item><title><![CDATA[Reply to Developer Resources on Thu, 17 Mar 2016 02:42:05 GMT]]></title><description><![CDATA[<p dir="auto">Hey <a class="mention plugin-mentions-user plugin-mentions-a" href="http://wiredforwar.org/uid/2">@bilal</a>  can you Add me to the Trello Board of Open Machine i am Ddc_cl</p>
]]></description><link>http://wiredforwar.org/post/1062</link><guid isPermaLink="true">http://wiredforwar.org/post/1062</guid><dc:creator><![CDATA[Ddc_Cl]]></dc:creator><pubDate>Thu, 17 Mar 2016 02:42:05 GMT</pubDate></item></channel></rss>