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and the Bolter ID
Bolter.png

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Hio people sorry for leave so suddenly, i had some stuff wiht University Job and switching from Maya to Blender Cuz License problems ID
And with my comeback i come with diz little fella :3

Grunt.png

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@JRL101 hey how how many polygons have the building?

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@JRL101 Yeh at first glance look like a full mess of folder but its sorted
generally the Unit main Body is in the folder, Administ (Like command) the aggressor, average attack unit (Reaper, Grunt) and then the building, Factory, the Pod, beacon.
I think that is a bit more easy using the old model as a reference for the new
also for the unit just focus on the base and movement way (IE: Grunts wheels) instead of the Weapon, those make it in a diferent file, cuz the weapon are added as diferent file/Model so not gonna model different unit using blaster, bolt, minigun ETC

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@JRL101 Hey There is here a Folder with all the 3d Models of the game that the one i use for make my model, i was a bit busy with work and stuff and could been here ID

Here is the Link with all the models http://download.wiredforwar.org/Game/Machines%20Models%20%26%20Textures.zip
That Judas Get

Also, NICE MODELING DUDE YA HAVE A LOT OF TALENT :D

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@Pisarz Lika Diz? Pizars.png

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@Pisarz well send me some Concept of this and some Reference and i can Do it
trhow it throught skype i am Ddc_Cl Diaz

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@Encrypted Well Archiv that are kill tons of Enemys can be but that must be a few must of the can be Less enemy but in some time or a number of Games
Something like Dunno 100 kills i a Game With Gorilla Punch
1000 HP Heal With Medic i 5 minutes
that kind

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Hey @bilal can you Add me to the Trello Board of Open Machine i am Ddc_cl

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