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    New Opening Screens

    Modding
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    • JudasJ
      Judas
      last edited by Judas

      Pop this 640x480 pic in \Machines\gui\menu as Acclaim.bmp (as a 24bit .bmp) and you're all set!

      Acclaim.bmp

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      • PisarzP
        Pisarz
        last edited by

        This post is deleted!
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        • PisarzP
          Pisarz @Judas
          last edited by

          @Judas said:

          I vote we give www.Wiredforwar.org some love and change the following image:

          charlogo.BMP

          To something more suitable for us. Like a big Wiredforwar.org Image. Anybody has any nice ideas?

          Color-inverted picture of a nice drawing I found on the old forum. Something like this. Black, technical, with URL?
          charlogo2.BMP

          @Judas said:

          I vote we give www.Wiredforwar.org some love and change the following image:

          charlogo.BMP

          To something more suitable for us. Like a big Wiredforwar.org Image. Anybody has any nice ideas?

          Color-inverted picture of a nice drawing I found on the old forum. Something like this. Black, technical, with URL?
          charlogo2.BMP

          Haha I'm glad you liked them, since I made them! It's been a long time. I am kameok13 from the old forum.
          My suggestion would be technical drawings since that would resemble the cover of the original game, which is awesome. I think I have some links for making 3d objects in Blender look like the diagrams from patents and user manuals. I'll post them here as soon as I can.
          It's good to see this proyect alive again.

          AvionArisA 1 Reply Last reply Reply Quote 1
          • AvionArisA
            AvionAris @Pisarz
            last edited by

            @Pisarz So that's your job? Awesome, keep up the good work!

            Oh, and forgot to say hi. So, hello.
            And, yeah, this project is so old, yet we've been able to revive it using NECRO- err, HTML coding skills (or something).

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            • PisarzP
              Pisarz
              last edited by

              Thanks!
              I have no experience in 3d modeling, but I'lll do my best to help with the concept art. Meanwhile, I'll try to do some tests with blender (but I have to learn how to use it first).
              Anyway, to show the outlines only of 3d models should be easy to make.

              bilalB 1 Reply Last reply Reply Quote 0
              • bilalB
                bilal @Pisarz
                last edited by

                @Pisarz
                Good to see you again!

                Help with concept art would be great!

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                • PisarzP
                  Pisarz
                  last edited by Pisarz

                  Thanks @bilal !


                  These links show how to achieve the outline effect:

                  http://www.cgmotionbox.com/2011/08/how-to-use-freestyle-line-drawing-rendering-in-blender-3d-2/

                  http://r-factor.blogspot.com.ar/2008/11/blender-rendering-outlines-separately.html

                  I''ll try to experiment with blender whenever I can, but meanwhile, I can do classic lineart:

                  (A concept for a technician or a locator that I did last year. It was intended to be a "remake" with style modifications.)

                  sketch6.jpg

                  I can try to stylize the drawings with Photoshop so as to achieve smooth lines.

                  AvionArisA 1 Reply Last reply Reply Quote 0
                  • AvionArisA
                    AvionAris @Pisarz
                    last edited by

                    @Pisarz This machine looks pretty good, but the legs seem to be a bit weird, if you know what I mean. But I love everything above'em.

                    Also, can you draw some more? I'd especially like to see "Aggressors", armed to the teeth with thousands o' kinetic weapons.

                    SinJulS 1 Reply Last reply Reply Quote 0
                    • SinJulS
                      SinJul @AvionAris
                      last edited by SinJul

                      @Encrypted said:

                      I'd especially like to see "Aggressors", armed to the teeth with thousands o' kinetic weapons.

                      How to: shitty unit design 101.

                      AvionArisA M 2 Replies Last reply Reply Quote 1
                      • AvionArisA
                        AvionAris @SinJul
                        last edited by

                        @SinJul
                        Why not?

                        ...ah. Mobility...

                        ...well then, let's make a Gorilla with a nuke strapped to its back! It can't be slower, right? #mebadinjokes

                        yay.gorilla

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                        • M
                          Mahmoud @SinJul
                          last edited by

                          @SinJul said:

                          @Encrypted said:

                          I'd especially like to see "Aggressors", armed to the teeth with thousands o' kinetic weapons.

                          How to: shitty unit design 101.

                          lel
                          Still, the gorilla holding something on its back sounds like fun. Maybe we could actually make the scrapped "ninja" form of it, as slow and technically-samurai as it would be. The goliath could also afford to be less...weird. I don't see why it's shaped as it is, unless the bulk is supposed to be missile storage, which brings to light more of the impossibility of warlords and knights, not to mention the infinite capacity of all the weapons... The point is the goliath unit would be nice to change, if at least by changing placement/shape of the launchers, or adding an artillery/tank-cannon unit to it, making it look more like the tank it is.

                          JudasJ 1 Reply Last reply Reply Quote 0
                          • JudasJ
                            Judas @Mahmoud
                            last edited by Judas

                            @Mahmoud

                            A Bipedal Starcraft siegetank comes to mind. But first, let's that that v0.01 rdy.

                            1 Reply Last reply Reply Quote 1
                            • PisarzP
                              Pisarz
                              last edited by

                              I think I have a solution that could both stick to the original design and improve the Goliath's role within the game. Sketches and descriptions soon (I'll upload them on a different thread within this section since this one should be used for the new opening screens discussion right?).

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                              • PisarzP
                                Pisarz
                                last edited by

                                Technical drawings resembling the game's original cover would look good, but maybe it could be an animation, with the camera focusing first on some schematics/blueprints, and then focusing on some detail at the back. The first images would blur and the title as well as wiredforwar.org would appear.

                                MACHINES.JPG

                                The following videos might help illustrate my point (I'll upload some sketches soon, but I'm currently in exams' period, so, as a technician would say: "this might take a while").

                                https://www.youtube.com/watch?v=jc3hGCbAC_s

                                https://www.youtube.com/watch?v=Ui0AHvSzkH8

                                AvionArisA 1 Reply Last reply Reply Quote 0
                                • AvionArisA
                                  AvionAris @Pisarz
                                  last edited by

                                  @Pisarz Hm, sure, why not? It might attract some people, make them think "Woah, that's interesting! I must play it!" and, eventually bring back old veterans (Dr. Hoga, Automatic, ect.).

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                                  • bilalB
                                    bilal
                                    last edited by

                                    @Pisarz
                                    While an animation would be cool, I don't think there is any way of modding it in the original game, since the splash screens are just image files (maybe gif would work).

                                    @Encrypted
                                    Maybe. (I was Automatic btw :o )

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                                    • PisarzP
                                      Pisarz
                                      last edited by

                                      Wait, we have the original game already. Can't we "simply" add it with Unreal Engine 4?

                                      bilalB 1 Reply Last reply Reply Quote 0
                                      • bilalB
                                        bilal @Pisarz
                                        last edited by bilal

                                        @Pisarz
                                        Well this thread was (originally at least) about modding the original game's splash screens. Are you talking about splash screens in UE4? Any animation would be possible in UE4 as a splash screen.

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                                        • PisarzP
                                          Pisarz
                                          last edited by

                                          @bilal
                                          We can modify the original game, and the splash screen could be ours, but we should put the original credits and the original trailer somewhere in the game. Another option in the main menu maybe?
                                          Yeah, an animated gif could work.
                                          Or, how about a short video, using the same format that the opening animation and trailer use?

                                          bilalB 1 Reply Last reply Reply Quote 0
                                          • bilalB
                                            bilal @Pisarz
                                            last edited by bilal

                                            @Pisarz said:

                                            @bilal
                                            We can modify the original game, and the splash screen could be ours, but we should put the original credits and the original trailer somewhere in the game. Another option in the main menu maybe?
                                            Yeah, an animated gif could work.
                                            Or, how about a short video, using the same format that the opening animation and trailer use?

                                            Why? I mean; It's not like we made it. Plus you'd probably have to edit a binary file which we wouldn't know the formatting for to tell it which video to run, and after that, the videos I believe use Rad Game Tools' Bink Video which requires a license.

                                            Either way doesn't make much sense/matter imo.

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