- It's hard to find someone with time for setting and playing Machines these days. Recently I've played a match with @BeVeRenT-. Try and ask him directly.
- There are quite a lot of mods in the Modding section http://wiredforwar.org/category/4/modding. There are mods with enhanced graphics http://wiredforwar.org/topic/110/texture4/10, increasing max unit size http://wiredforwar.org/topic/17/mods-machines-loader or some custom scenarios available on the forums http://forums.wiredforwar.org/index.php?board=4.0.
The AI intelligence is impossible to change, but you can try changing the settings in parmdata to make the AI build better, produce more units, change attack squads, improve machines speed/damage/accuracy etc. See here http://wiredforwar.org/topic/3/getting-started-with-modding-machines/2.
Good luck and have fun!
Yeah, very creative of you to find such alternative ways to win the missions. I really enjoyed watching it. Great work!
I don't really get it. I cannot launch any Pods, because the Vessels are not in orbit of any planet. But if I write any orbit command, then it responds with Vessel X is already orbiting that planet. Did I miss something?
Sentimental journey :)
Yet still the guide is pure gold!
Yeah, the worst rated part of Machines is the AI... I keep my fingers crossed that you can accomplish something meaningful following this tutorial! Never hesitate to ask for help. Maybe I can help you with simple C++ algorithms.
@Radler in the commit https://github.com/OpenMachines/machines/commit/b98199cd30156f2fc26657ff42b8033c8bdf707a#diff-d977123e89b6a1c1c6cad2c5276d5a69 it says the Unreal Engine was updated to version 4.8.
What worked for @BeVeRenT- and what he forgot to mention was the IPXwrapper http://www.solemnwarning.net/ipxwrapper/ and hamachi network. This allowed him to choose "IPX CONNECTION FOR DIRECTPLAY" in the multiplayer options.
Glad to hear :)
Try this AntiLag patch and see if the connection is more stable: AntiLag.reg
What about suggestions from this topic http://wiredforwar.org/topic/107/multiplayer-setup-problems/3? What's more I'm from Poland too, so we can get in touch and try it out together as I own the original discs too and have played some multiplayer games.
You could also try searching for possible solutions here: http://forums.wiredforwar.org/index.php?board=29.0. For example one that I've found says:
- Yesterday I tried to play with Automatic, but we couldn't find each others game. Then we set the Hamachi Network to a Home network, instead of public network. Then he was able to join my game.
I would recommend shooting the image again. Just set the in-game resolution to full hd. Then you could use the clear map image
I suggest you take care of the models' resolution too. You can use my enhanced textures and additionally enlarge the volcanic tiles. They can be found under \Acclaim Entertainment\Machines\models\planet\multidog\texture4.
Good luck with that :)
Back in 2011 I enlarged (using some quality-assuring algorithms) all the texture4 files. This includes all the machines, buildings and weapons. The effect is pretty cool if you ask me. You can see for yourself:
Just download the zip and extract it to your Machines/models/texture4 and texture2 folders.
Check these files here:
The zip consists of all software needed to follow the http://wiredforwar.wikia.com/wiki/Map_making_tutorial.
I've just added a comment to the article, if you could support me I would be very grateful.
Good to see something's happening in Machines Community :)