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    Project OpenMachines

    OpenMachines
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    • JudasJ
      Judas
      last edited by Judas

      Introduction

      Hi everybody. I've decided that I'm going to kickstart MachinesUE.

      Therefore I'll be hiring one or more freelancers that can supply steady updates to this game. Want to help? Send me a PM or reply in this thread with your skills.


      Project Tracking

      Getting the old files

      • Extraction from 1999 game - DONE

      Sounds / Music / Voices

      • From old game - DONE

      Creation of Blender files (3d models)

      • Buildings - DONE
      • Units bases DONE
      • Locomotion DONE
      • Faceplates DONE
      • Weapons DONE
      • Artifacts TO BE STARTED
      • Other TO BE STARTED

      Static meshes in UE4

      • Buildings DONE
      • Units bases IN PROGRESS
      • Locomotion DONE
      • Faceplates DONE
      • Weapons DONE
      • Artifacts TO BE STARTED
      • Other TO BE STARTED

      Upscaled Textures in UE4

      • Upscaling to 4K DONE
      • Uploading into UE4 DONE

      Blueprints

      • Buildings - DONE
      • Units - IN PROGRESS
      • Artifacts - TO BE STARTED
      • Other - TO BE STARTED

      Animation

      • Units - TO BE DONE
      • Buildings - TO BE DONE

      AI

      • Pathfinding - IN PROGRESS

      Resource systems

      • Mining - TO BE STARTED
      • Transporting - TO BE STARTED
      • Resource types - TO BE STARTED

      Building systems

      • Selection menu - TO BE IMPROVED
      • Building blueprint - TO BE IMPROVED

      As a start we're going to take an existing 'RTS Template' that's based on a bunch of blueprints. First step is to check if this template is any good and if we can use it to build on


      The Team

      • Project Management
        Judas

      • Game Developers
        Tomas N..
        Marius

      Note: We'll be re-using the original files in order to stay true to the 1999 version. Once we have that version (MVP) then we can consider upgrading meshes/textures/etc


      Downloads

      MachinesUE Game Files:
      Download MachinesUE Game Files
      We're going to set up a Subversion, link TBA.

      Upload Game Files?
      If you want to upload custom sounds/files/models, send me a message for read/write permissions. (You agree to forfeit any rights to intellectual property that you send in, because I can't be bothered to remove anything or pay up when you change your mind!)

      MachinesUE will be free, always and I'm not going to make a single penny of of it :) All rights belong to Nightdive Studios!


      Reaction Nightdive studio

      Hey Wouter,

      Thanks for reaching out, you are free to work on fan projects as long as it's not commercialized. If you want to periodically send us updates I'd love to check in on your progress. Also, if you have a pitch doc or a design doc you want to share I'd love to check it out. We've only recently received the source code so unfortunately we haven't had time to do anything with it.

      Regards,

      Stephen

      1 Reply Last reply Reply Quote 3
      • JudasJ
        Judas
        last edited by

        Been working on the 3D models for buildings today :)

        https://youtu.be/ERlMGYKOh20

        1 Reply Last reply Reply Quote 2
        • J
          JiEndo
          last edited by

          Im just dropping in to say I hope that someone is able to do the game justice and build upon its very rudimentary and basic principles and breath some new life into it.

          JudasJ 1 Reply Last reply Reply Quote 2
          • JudasJ
            Judas @JiEndo
            last edited by

            @JiEndo

            image.png

            Work is (very) slowly progressing :)

            1 Reply Last reply Reply Quote 1
            • JudasJ
              Judas
              last edited by Judas

              unknown.png unknown2.png unknown3.pngunknown5.png unknown4.png unknown6.png

              1 Reply Last reply Reply Quote 1
              • X
                X-Lord
                last edited by

                @Judas neat! Your lab technician has this aggresive look instead of sad one. Pretty badass :D

                JudasJ 1 Reply Last reply Reply Quote 1
                • JudasJ
                  Judas @X-Lord
                  last edited by Judas

                  @X-Lord That was actually a mistake, although I'm playing with the idea to switch out the eyes depending on the health or command.

                  So if the health is low = sad eyes, even if its a military unit.

                  If command is 'attack', then angry eyes! and so forth

                  1 Reply Last reply Reply Quote 2
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