Tools: nothingness' Model Extraction Tool
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 ok 
 yay.gorilla
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 Yeah I did it with just the command in cmd before and it said it found every model, but then said "output opening error." Batch file does the same thing as expected. Too bad. 
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 Strange. Well luckily it worked for me, so if I can get those resources uploaded we'll be right as rain! 
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 And we could get great materials for the wiki, too! If we could somehow implement rotating 3D models into it. 
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 @Judas 
 Okay! Out of curiosity, about how big is one of those files?
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 Very small(2MB total?). Problem is that all the textures are BMP files which bump up the size again. If I can separate those (probably have to do that by hand) I can upload 'm. I'll get on it tonight. 
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 @Judas 
 Sounds good.
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 Models 1 Contains: 
 Administrators
 Aggressors
 Beacon
 Constructors
 Debris
 Factory
 Fire
 Garrison
 Holo (?)
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 Models2 contains: 
 Lab
 Locator
 Mine
 Missilee
 Pod
 Smelter
 Models2.zip
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 Last ones are: 
 planet
 texture2
 texture4But they contain a lot of .bmp's so I can't upload 'm yet. TOTAL SIZE of all model files + bitmaps = ~70Mb 
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 'Holo'? Hmmm... what does it look like? Oh, wait. It might be that mineral site marker. 
 I've read somewhere that Locators place holograms where minerals are. If 'Holo' is that mineral site marker, then... well!
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 Yes. When did you play the game for the last time? :p 
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 If you need more space to upload this stuff I can get you access to upload to http://download.wiredforwar.org 
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 ALL THE MODELS + TEXTURES http://download.wiredforwar.org/Game/Machines Models %26 Textures.zip In .x and .obj (Wavefront). If anybody needs the files in another format, call me! 
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 Is there any way to retrieve the animation files? If not maybe the original machines animator would be generous enough to provide them if he still has them. ;) 
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 @bilal said: Is there any way to retrieve the animation files? If not maybe the original machines animator would be generous enough to provide them if he still has them. ;) Back in the day I had the contact info and blog site for the animator. I don't remember how we had that; it was something like imdb I think. Now all I can get from a quick search is that the director of the game was Mark Hardisty, and that's just from Wikipedia. Anyone have better luck/memory? 
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 @Mahmoud 
 Yeah you can probably find it in the old forum, he had a website with a bunch of gifs of running machines. I think Griffin or something was in his name?
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 @Mahmoud 
 It's this guy: http://www.hogton.com/He still has all of the gifs up here alongside the videos: http://www.hogton.com/animation/index.htm 
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 All right, so... draw straws to see who asks? 

