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    Getting Started on Github

    OpenMachines
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    • bilal
      bilal last edited by bilal

      I wrote up a quick guide to help anyone interested in contributing to the project on the Github wiki here. It's nothing too complex, but I suggest reading it if you're new to any aspects of the project.

      Feel free to edit the page in case some information has been left out or other improvements could be made.

      Thanks!

      1 Reply Last reply Reply Quote 2
      • AvionAris
        AvionAris last edited by

        Hm. Seems like I'll need to wait for my hard disk to get repaired.
        But... well.

        1 Reply Last reply Reply Quote 0
        • Judas
          Judas last edited by Judas

          I'm going to purchase a new computer tonight. Current one is great for Machines but doesn't cut it for anything else. (I'll get it on wednesday)

          1 Reply Last reply Reply Quote 0
          • H
            Hayden last edited by

            Should we have a Development section here on the forums where we can put stuff like this?

            AvionAris bilal 2 Replies Last reply Reply Quote 3
            • AvionAris
              AvionAris @Hayden last edited by

              @Hayden

              Muahaha, I was waitin' for that question entire time!
              That means "Yes".

              1 Reply Last reply Reply Quote 0
              • bilal
                bilal @Hayden last edited by bilal

                @Hayden Yes!

                However I feel that content like this guide and other info about the repo should probably stay on the github wiki; that would be more organized in my opinion. Of course there would still be stuff to discuss in the Development section.

                Judas 1 Reply Last reply Reply Quote 1
                • Judas
                  Judas @bilal last edited by Judas

                  How I feel:

                  Technical stuff = Github.
                  Creative stuff, showing off pictures, talking etc = Development Section (Like the old forum?)

                  bilal 1 Reply Last reply Reply Quote 2
                  • bilal
                    bilal @Judas last edited by

                    @Judas
                    Yup, something like that.

                    1 Reply Last reply Reply Quote 1
                    • Judas
                      Judas last edited by

                      upload-f69ffd0c-a249-482d-b638-74e7c9e29a76

                      bilal 1 Reply Last reply Reply Quote 1
                      • bilal
                        bilal @Judas last edited by bilal

                        @Judas BTW, I learned this recently. If you write C++ in Visual Studio, intelliSense apparently is much faster if you build UE4 from source. I had unbearably slow speeds with VS.

                        I built from source today, so I'm going to check if that's true in a bit.

                        Going to post that in github wiki and the wtf experiences thread later.

                        Yup, VS is so much faster after building from source.

                        I lied. It's no faster. I'm going to disable intellisense and see if that fixes the issue.

                        Final edit: Okay so I disabled intellisense and visual studio is now actually usable. If you're using visual studio and member suggestion is very slow, make sure to do this!

                        Final edit 2: And then it became slow again. Will look for an alternative eventually.
                        Heard qtcreator is fast, will test it soon.

                        1 Reply Last reply Reply Quote 0
                        • G
                          gabre last edited by

                          what is the current status of this project? is it playable? not yet?

                          bilal 1 Reply Last reply Reply Quote 1
                          • bilal
                            bilal @gabre last edited by

                            @gabre
                            Nope! On the road to prototype...

                            AvionAris 1 Reply Last reply Reply Quote 0
                            • AvionAris
                              AvionAris @bilal last edited by

                              @bilal I'd love to see that "bizarre_adventure" map playable!

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                              • N
                                nainnad last edited by

                                wow, I'd just like to say, great work!

                                (sorry for bumping a 4 month old thread. I just thought it needed to be said)

                                bilal 1 Reply Last reply Reply Quote 1
                                • bilal
                                  bilal @nainnad last edited by bilal

                                  @nainnad Thanks!

                                  Though I haven't been able to work on it recently. I'm figuring a couple things out while doing other work before I continue the project.

                                  1 Reply Last reply Reply Quote 1
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