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    Pisarz' news/status & other stuff.

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    • AvionArisA
      AvionAris
      last edited by

      @Pisarz Nope. I've got the same issue!

      I guess it's because there were smaller screens when this game was created.

      1 Reply Last reply Reply Quote 0
      • PisarzP
        Pisarz
        last edited by

        Not much, but I like tactical formations!
        Green_army_cut.png

        1 Reply Last reply Reply Quote 1
        • PisarzP
          Pisarz
          last edited by

          group_photo.png

          1 Reply Last reply Reply Quote 3
          • PisarzP
            Pisarz
            last edited by

            Working on in-game POV's and how they could be improved for Open Machines (cinematic transitions).
            Composition study: (Not much, just testing some Photoshop features.)
            POV's.png

            1 Reply Last reply Reply Quote 0
            • PisarzP
              Pisarz
              last edited by Pisarz

              The 3rd person view is in this case a ground view:
              POV's_2.png

              1 Reply Last reply Reply Quote 0
              • Gameuser10G
                Gameuser10
                last edited by

                Probably irrelevant, but eh...
                Ion Cannon ownage!.jpg

                AvionArisA 1 Reply Last reply Reply Quote 1
                • AvionArisA
                  AvionAris @Gameuser10
                  last edited by AvionAris

                  @Gameuser10 Wow, it looks awesome! Epic!
                  I MUST have it as a wallpaper on my desktop!

                  yay.gorilla

                  1 Reply Last reply Reply Quote 0
                  • PisarzP
                    Pisarz
                    last edited by

                    @Gameuser10
                    Actually, that's entirely relevant! The quality and size of the image is superior to the ones I can make with my computer. Every time I take a screenshot, its size is just a fraction of the size of my screen. And if I increase the game quality, the size of the window simply shrinks. @Encrypted stated before to have the same issue.

                    Great screenshot!

                    AvionArisA 1 Reply Last reply Reply Quote 0
                    • AvionArisA
                      AvionAris @Pisarz
                      last edited by

                      @Pisarz Kinda sorta, yeah... it wasn't really annoying, anyway, all the screenshots I've did were of an awesome quality - my full "Eradicator facing somewhere" screenshot was so beautiful and majestic that I still can't believe I could do something like that - yet, I've lost it...

                      Still, I agree with you, friend.

                      1 Reply Last reply Reply Quote 0
                      • PisarzP
                        Pisarz
                        last edited by

                        @Encrypted
                        Haha, I love the title.


                        I'm intending to change some textures/skins in the original game. My first post in this thread has been updated.

                        1 Reply Last reply Reply Quote 0
                        • PisarzP
                          Pisarz
                          last edited by Pisarz

                          I uploaded a guide for replacing textures in MACHINES!

                          http://wiredforwar.org/topic/59/new-textures-skins-for-machines

                          I used the camouflage of this drone:

                          picture2.jpg
                          I then made this base texture:
                          stripes.jpg
                          And after that, I applied it so that only the details that I wanted from the original textures remain:
                          as2hd1_b.BMP
                          asleg1_b.BMP
                          awast1_b.BMP
                          Ta-da!
                          Ta-da!.gif
                          step25.png

                          1 Reply Last reply Reply Quote 1
                          • PisarzP
                            Pisarz
                            last edited by Pisarz

                            New green (reaper) camouflage!
                            as2hd3_b.BMP
                            asleg3_b.BMP
                            awast3_b.BMP
                            new green reapers.png

                            1 Reply Last reply Reply Quote 0
                            • PisarzP
                              Pisarz
                              last edited by

                              @Encrypted

                              I rather managed to solve the screenshot size problem!

                              By increasing the resolution only the menu gets smaller, but during gameplay, the window increases by said proportion! It was so simple, yet, I didn't even try to play after seeing that the menu shrinked.

                              First HQ!.png

                              AvionArisA 1 Reply Last reply Reply Quote 0
                              • AvionArisA
                                AvionAris @Pisarz
                                last edited by AvionAris

                                @Pisarz Whoosh! Same here.
                                By the way, those camouflages look great! Could you do the same with Gorillas (my favourite units)?

                                yay.gorilla

                                1 Reply Last reply Reply Quote 1
                                • PisarzP
                                  Pisarz
                                  last edited by

                                  @Encrypted
                                  Yes! I'm planning to change all the textures. Yet, I still haven't identified the textures for the antennae. That's why I took the reapers' backs in the screenshots.

                                  1 Reply Last reply Reply Quote 0
                                  • PisarzP
                                    Pisarz
                                    last edited by

                                    Experiment using original textures and the warp tool in Photoshop CS6.
                                    These were made for the Assembling Machines thread:
                                    http://wiredforwar.org/topic/62/assembling-machines


                                    aerial_transport3.png
                                    aerial_transport2.png
                                    aerial_transport1.png


                                    The original idea was to make an aerial transport for one specialized unit only, that is too slow/big to move by itself.
                                    This was intended to establish a close relationship between both units due to interdependence.
                                    I made more sketches, but I want to make some sort of portfolio to put everything together.
                                    These designs were discarded, but they evolved into other ideas!

                                    bilalB ByrgiusB 2 Replies Last reply Reply Quote 2
                                    • bilalB
                                      bilal @Pisarz
                                      last edited by

                                      @Pisarz said:

                                      The original idea was to make an aerial transport for one specialized unit only, that is too slow/big to move by itself.

                                      https://www.youtube.com/watch?v=wPVxoOHmmMs

                                      Reminded me of this.

                                      1 Reply Last reply Reply Quote 1
                                      • PisarzP
                                        Pisarz
                                        last edited by Pisarz

                                        @bilal
                                        Yes! Almost exactly that. The aerial unit was meant to be more than just transport, but I had to consider the existing designs from the original game. The main issue is the fact that I need to justify said interdependence.

                                        If both units are together, the idea is that they should be stronger, yet, one would think about this ("Don't put all your eggs in one basket."):

                                        http://www.quora.com/What-is-the-origin-of-the-saying-dont-put-all-your-eggs-in-one-basket

                                        This would imply that it is better to simply produce more cheaper and faster units and deploy them in a loose staggered formation. In fact, this alternative could be the GESTALT units' worst nightmare.

                                        http://pmdvod.nationalgeographic.com/NG_Video/987/63/54219_1_1280x720_640x360_177572931923.jpg

                                        https://theboldcorsicanflame.files.wordpress.com/2013/10/delicious_dead_bee_and_hungry_ants.jpg?w=350&h=200&crop=1

                                        (sorry about the bee @bilal)

                                        BUT, someone else might say this:

                                        http://izquotes.com/quotes-pictures/quote-don-t-put-all-your-eggs-in-one-basket-is-all-wrong-i-tell-you-put-all-your-eggs-in-one-basket-andrew-carnegie-304276.jpg

                                        To emphasize this, I present to you... THE TORTOISE SHELL BEETLE:

                                        http://www.sanitaryum.com/wp-content/uploads/2011/01/beetle.jpg

                                        http://www.livewild.org/CostaRica/Pics/a4828.jpg

                                        http://cdn4.kidsdiscover.com/wp-content/uploads/2014/02/Panamanian-golden-tortoise-beetle.jpg

                                        The GESTALT units would look like this when assembled:
                                        https://cornerofthecabinet.files.wordpress.com/2014/08/gt_3.png

                                        1 Reply Last reply Reply Quote 1
                                        • ByrgiusB
                                          Byrgius @Pisarz
                                          last edited by

                                          @Pisarz said:

                                          The original idea was to make an aerial transport for one specialized unit only, that is too slow/big to move by itself.

                                          Actually I had a combat unit in mind (not a carrier) that would assemble with two or three units, though each of that units are standalone combat units already if not assembled.

                                          PisarzP 1 Reply Last reply Reply Quote 0
                                          • PisarzP
                                            Pisarz @Byrgius
                                            last edited by

                                            @Byrgius
                                            Well, the "carrier" was meant to be also a standalone unit. Brainstorming is very useful. Those drawings have a cargo container because I was thinking about the aerial unit only and needed to put something under it. When I publish the concepts I will include explanations, etc. But don't worry, I understood your idea (I didn't want the Gestalt units to resemble transformers or other existing designs).

                                            bilalB 1 Reply Last reply Reply Quote 0
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