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    • Pisarz

      Pisarz' news/status & other stuff.
      • Pisarz

      154
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      Posts
      144098
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      Pisarz

      These are some MSPaint works I did :)
      2020 - 09 - 09_014.png
      2020 - 09 - 08_8.png
      2020 - 08 - 21_025.png
      2020 - 08 - 19_3.png
      2020 - 08 - 19_2.png
      2020 - 08 - 14_3.png
      2020 - 07 - 13_10_B.png
      2020 - 05 - 24.png
      2020 - 05 - 23 - 7.png
      2020 - 05 - 23 - 6.png
      2020 - 05 - 22.png
      2020 - 05 - 21.png
      2020 - 05 - 20 - No stylus challenge.png
      2020 - 05 - 19 - MACHINES.png

    • M

      Mordakai's Blog of Irrelevance
      • Mordakai95

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      R

      Awesome Post Dear. I Like your post. You have done really good work. Thank you for the information you provide, it helped me a lot. .
      . Also Checkout My Article regarading ZZZ_UNK_Shin Samurai Spirits 2 – Haoumaru Jigoku Hen

    • bilal

      What It's like to CMD THE MACHINES
      • bilal

      7
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      bilal

      @X-Lord Strange, it should ask you to jump to the system in which the planet is, then you would use the orbit command on the planet, then you would launch one of the pods in that vessel.

      I just tested it and it is intended to look like this:

      image.png

      Thanks @Radler!

    • bilal

      ___
      • bilal

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      Gameuser10

      What are thoooose?

    • AvionAris

      The Campaign
      yay.gorilla openmachines machines i did it • • AvionAris

      1
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      1569
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      No one has replied

    • bilal

      A Preview...
      • bilal

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      Pisarz

      @bilal
      Thank you! I thought that the original one needed to be re-designed. Maybe something similar to actual plant pods would be interesting.
      We could start a thread for seeding ships!

    • janemichele

      This topic is deleted!
      • janemichele

      2
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      2
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      124
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    • bilal

      Fun/Tests With Photoshop
      • bilal

      17
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      7987
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      Pisarz

      @bilal Done! it's "Pisarz" :)

    • Judas

      Project: Improving Draw Distance
      graphical mod • • Judas

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      M

      I have similar draw distance issues. What graphics card are you using by the way, because I am using an AMD 7000 ish series card, and these look startlingly familiar.

    • AvionAris

      Encrypted's Ultimate Thread o' Stuff
      yay.gorilla boredom • • AvionAris

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      AvionAris

      57()|} 17, 4|/|/ {||_|||'7 00bnDANK573||T b33n/-\Ry!

      00110001 00100000 00110000 00100000 00110001 !!!

      (No translation provided, take that! Buahahahahahah4h4h4h4|-|4|-|4
      By the way, some | aren't exactly |. Quote me to see what I mean)

    • Judas

      Project: Unit & Weapon Rebalance
      rebalancing mod technical • • Judas

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      AvionAris

      @bilal Or until someone gets a nuke and blows his opponent's base the hell up.

      Not related to yay.gorilla.

    • AvionAris

      I have ideas for unit names
      yay.gorilla • • AvionAris

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      M

      @Encrypted If you're going to put a personal list on the public net, you should use your personal discussion page, your sandbox page (wikipedia gives one; I don't know about wikia), pastebin, google docs, yourworldoftext.com, a forum thread, etc. It's misleading, and a little conceited, to put your ideas as their own article on a wiki about the game that was already released. With all due respect, a wiki page is not exactly a place for opinions, sketches, ideas, etc.

    • AvionAris

      I have ideas for unit names, II
      mlg yay.gorilla machines • • AvionAris

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      AvionAris

      Well, well, well... wow.

      Striker

      Type: Aggressor (subtype Grunt)
      Costs to build: 65
      Required space: 10
      [MIN_ACCESS_SIZE_INDEX]: 1
      Speed: 9
      Acceleration: 12
      Rotation speed: 90
      Rotation acceleration: 70
      Research costs: 50 //yay
      Research points required: 16 //yay
      Armo(u)r: 28
      Hitpoints: 56
      Armo(u)r repair rate: 0.5
      NUMBER_WEAPONS: wut iz dis
      Accuracy: 55
      Field of view range: 120
      Propulsion type: Tracks
      LOCOMOTION_PARAMETER: wut
      AI kind: NEVER_EVADE
      BODY_TURN_LINK: Body
      Body turn rate: 120
      HIGH_CLEARANCE: 3.12
      LOW_CLEARANCE: 3.12

      Oppressor

      Type: Aggressor (subtype Grunt)
      Costs to build: 80
      Required space: 10
      [MIN_ACCESS_SIZE_INDEX]: 1
      Speed: 8
      Acceleration: 10
      Rotation speed: 90
      Rotation acceleration: 75
      Research costs: 60
      Research points required: 18
      Armo(u)r: 35
      Hitpoints: 70
      Armo(u)r repair rate: 0.5
      [NUMBER_WEAPONS]: blank lol
      Accuracy: 55
      Fov range: 120
      Propulsion type: Mega tracks //Error: does not compute
      [LOCOMOTION_PARAMETER]: still dk
      AI kind: NEVER_EVADE
      BODY_TURN_LINK: Lower body (Bolter Desintegrator Cannon) and Upper body (Head and two Disruptors)
      Body turn rate: 100
      HIGH_CLEARANCE: 3.8
      LOW_CLEARANCE: 3.8

      Paladin

      Type: Aggressor (Knight)
      Costs to build: 450 //yay.gorilla.costs
      Required space: 17
      MIN_ACCESS_SIZE_INDEX: 1
      Speed: 21
      Acceleration: 13
      Rotation speed: 360
      Rotation acceleration: 360
      Research costs: 320
      Research pts. required: 20
      Armo(u)r: 100
      HP: 120

      Will complete later

    • Judas

      Project: Encyclopedia Machinum (Or: The Collective Studies on the behaviors of Machines by Judas et AI.)
      information add-on • • Judas

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      bilal

      Impressive. Now I just gotta do this for the new one lol

    • Judas

      Project: Photostream.
      crazy pictures • • Judas

      1
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      1458
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      No one has replied

    • Judas

      Project: New Skirmish Maps - Invasion, Hunted, Hunter, Resource Wars
      mod invasion • • Judas

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      1184
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      No one has replied

    • Judas

      Project: New Skirmish Maps - Assault, Onslaught, Battle, Satellite
      new map assault • • Judas

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      AvionAris

      @Judas I knew that Eradicators would cause total mayhem!
      Majestic.

    • Judas

      Project: New Skirmish map - Onslaught - COMPLETED April 1st 2015
      complete new map playtesting req onslaught • • Judas

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      Judas

      Final touches:

      Edit Scninfo.dat so that it looks very very very nice. //DONE

      upload-aa575465-32fc-4ff1-90e7-585db9ebf173

      Return some units to normal settings (Changed due to testing) //DONE

      Upload & Playtest. @Hayden? :)

    • Judas

      This topic is deleted!
      • Judas

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      30
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    • Judas

      Project: The Machines - Wired for War Android App
      add-on • • Judas

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      bilal

      The whole game? :D

      Joking, but an encyclopedia would be cool to see.

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