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    Pisarz' news/status & other stuff.

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    • PisarzP
      Pisarz
      last edited by

      @Gameuser10
      Actually, that's entirely relevant! The quality and size of the image is superior to the ones I can make with my computer. Every time I take a screenshot, its size is just a fraction of the size of my screen. And if I increase the game quality, the size of the window simply shrinks. @Encrypted stated before to have the same issue.

      Great screenshot!

      AvionArisA 1 Reply Last reply Reply Quote 0
      • AvionArisA
        AvionAris @Pisarz
        last edited by

        @Pisarz Kinda sorta, yeah... it wasn't really annoying, anyway, all the screenshots I've did were of an awesome quality - my full "Eradicator facing somewhere" screenshot was so beautiful and majestic that I still can't believe I could do something like that - yet, I've lost it...

        Still, I agree with you, friend.

        1 Reply Last reply Reply Quote 0
        • PisarzP
          Pisarz
          last edited by

          @Encrypted
          Haha, I love the title.


          I'm intending to change some textures/skins in the original game. My first post in this thread has been updated.

          1 Reply Last reply Reply Quote 0
          • PisarzP
            Pisarz
            last edited by Pisarz

            I uploaded a guide for replacing textures in MACHINES!

            http://wiredforwar.org/topic/59/new-textures-skins-for-machines

            I used the camouflage of this drone:

            picture2.jpg
            I then made this base texture:
            stripes.jpg
            And after that, I applied it so that only the details that I wanted from the original textures remain:
            as2hd1_b.BMP
            asleg1_b.BMP
            awast1_b.BMP
            Ta-da!
            Ta-da!.gif
            step25.png

            1 Reply Last reply Reply Quote 1
            • PisarzP
              Pisarz
              last edited by Pisarz

              New green (reaper) camouflage!
              as2hd3_b.BMP
              asleg3_b.BMP
              awast3_b.BMP
              new green reapers.png

              1 Reply Last reply Reply Quote 0
              • PisarzP
                Pisarz
                last edited by

                @Encrypted

                I rather managed to solve the screenshot size problem!

                By increasing the resolution only the menu gets smaller, but during gameplay, the window increases by said proportion! It was so simple, yet, I didn't even try to play after seeing that the menu shrinked.

                First HQ!.png

                AvionArisA 1 Reply Last reply Reply Quote 0
                • AvionArisA
                  AvionAris @Pisarz
                  last edited by AvionAris

                  @Pisarz Whoosh! Same here.
                  By the way, those camouflages look great! Could you do the same with Gorillas (my favourite units)?

                  yay.gorilla

                  1 Reply Last reply Reply Quote 1
                  • PisarzP
                    Pisarz
                    last edited by

                    @Encrypted
                    Yes! I'm planning to change all the textures. Yet, I still haven't identified the textures for the antennae. That's why I took the reapers' backs in the screenshots.

                    1 Reply Last reply Reply Quote 0
                    • PisarzP
                      Pisarz
                      last edited by

                      Experiment using original textures and the warp tool in Photoshop CS6.
                      These were made for the Assembling Machines thread:
                      http://wiredforwar.org/topic/62/assembling-machines


                      aerial_transport3.png
                      aerial_transport2.png
                      aerial_transport1.png


                      The original idea was to make an aerial transport for one specialized unit only, that is too slow/big to move by itself.
                      This was intended to establish a close relationship between both units due to interdependence.
                      I made more sketches, but I want to make some sort of portfolio to put everything together.
                      These designs were discarded, but they evolved into other ideas!

                      bilalB ByrgiusB 2 Replies Last reply Reply Quote 2
                      • bilalB
                        bilal @Pisarz
                        last edited by

                        @Pisarz said:

                        The original idea was to make an aerial transport for one specialized unit only, that is too slow/big to move by itself.

                        https://www.youtube.com/watch?v=wPVxoOHmmMs

                        Reminded me of this.

                        1 Reply Last reply Reply Quote 1
                        • PisarzP
                          Pisarz
                          last edited by Pisarz

                          @bilal
                          Yes! Almost exactly that. The aerial unit was meant to be more than just transport, but I had to consider the existing designs from the original game. The main issue is the fact that I need to justify said interdependence.

                          If both units are together, the idea is that they should be stronger, yet, one would think about this ("Don't put all your eggs in one basket."):

                          http://www.quora.com/What-is-the-origin-of-the-saying-dont-put-all-your-eggs-in-one-basket

                          This would imply that it is better to simply produce more cheaper and faster units and deploy them in a loose staggered formation. In fact, this alternative could be the GESTALT units' worst nightmare.

                          http://pmdvod.nationalgeographic.com/NG_Video/987/63/54219_1_1280x720_640x360_177572931923.jpg

                          https://theboldcorsicanflame.files.wordpress.com/2013/10/delicious_dead_bee_and_hungry_ants.jpg?w=350&h=200&crop=1

                          (sorry about the bee @bilal)

                          BUT, someone else might say this:

                          http://izquotes.com/quotes-pictures/quote-don-t-put-all-your-eggs-in-one-basket-is-all-wrong-i-tell-you-put-all-your-eggs-in-one-basket-andrew-carnegie-304276.jpg

                          To emphasize this, I present to you... THE TORTOISE SHELL BEETLE:

                          http://www.sanitaryum.com/wp-content/uploads/2011/01/beetle.jpg

                          http://www.livewild.org/CostaRica/Pics/a4828.jpg

                          http://cdn4.kidsdiscover.com/wp-content/uploads/2014/02/Panamanian-golden-tortoise-beetle.jpg

                          The GESTALT units would look like this when assembled:
                          https://cornerofthecabinet.files.wordpress.com/2014/08/gt_3.png

                          1 Reply Last reply Reply Quote 1
                          • ByrgiusB
                            Byrgius @Pisarz
                            last edited by

                            @Pisarz said:

                            The original idea was to make an aerial transport for one specialized unit only, that is too slow/big to move by itself.

                            Actually I had a combat unit in mind (not a carrier) that would assemble with two or three units, though each of that units are standalone combat units already if not assembled.

                            PisarzP 1 Reply Last reply Reply Quote 0
                            • PisarzP
                              Pisarz @Byrgius
                              last edited by

                              @Byrgius
                              Well, the "carrier" was meant to be also a standalone unit. Brainstorming is very useful. Those drawings have a cargo container because I was thinking about the aerial unit only and needed to put something under it. When I publish the concepts I will include explanations, etc. But don't worry, I understood your idea (I didn't want the Gestalt units to resemble transformers or other existing designs).

                              bilalB 1 Reply Last reply Reply Quote 0
                              • bilalB
                                bilal @Pisarz
                                last edited by

                                @Pisarz
                                It will be a gorilla launcher. We'll call it Monkeybars. (lol)

                                PisarzP 1 Reply Last reply Reply Quote 0
                                • PisarzP
                                  Pisarz @bilal
                                  last edited by

                                  @bilal

                                  Yeah, after doing these I realized that I could simply put a gorilla with its own nice transport. That's why I discarded them for the Assembling Machines project.

                                  About Monkeybars, monkeybars... (sorry, I'm sometimes VERY slow for jokes). You are either referring to those cool games for kids that can be found in public spaces, or to something else.
                                  To compensate that, I'll simply put this :)

                                  monkey-pulls-dog-tail.gif

                                  bilalB 1 Reply Last reply Reply Quote 0
                                  • bilalB
                                    bilal @Pisarz
                                    last edited by

                                    @Pisarz
                                    These!
                                    OutdoorMonkeyBars_1.jpg5fc1892b-05fa-4366-8e19-10b7def21592Original.jpg

                                    PisarzP 1 Reply Last reply Reply Quote 0
                                    • PisarzP
                                      Pisarz @bilal
                                      last edited by

                                      @bilal
                                      Yes! Haha! :)

                                      1 Reply Last reply Reply Quote 0
                                      • AvionArisA
                                        AvionAris
                                        last edited by

                                        A machine launching a Gorilla throwing a Scout.
                                        Uhm, I don't know what to say here, so I'll just... well:

                                        yay.gorilla

                                        1 Reply Last reply Reply Quote 2
                                        • PisarzP
                                          Pisarz
                                          last edited by

                                          Hi everyone. I won't be as available as before for some time, so I won't be uploading as much stuff as usual. But don't worry, I'll be around!

                                          1 Reply Last reply Reply Quote 0
                                          • PisarzP
                                            Pisarz
                                            last edited by

                                            My proposal for the Assembling Machines' thread is finished! The concept will be developed even further after the game is finished. For now, you won't see much about this unitl I improve my drawing skills haha.


                                            http://wiredforwar.org/topic/62/assembling-machines


                                            mchns.jpg
                                            CERBERUS.jpg is

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