What It's like to CMD THE MACHINES
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This is going to be a thread on the progress of 'CMD THE MACHINES,' which is a little javascript project to put you in the (mechanical) shoes of the controller with a classic computer terminal interface. Source can be found here.
Updates on progress will be posted here. By the way, this is supposed to be a short project in free time and I will put it live on a website hopefully soon.
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Looks interesting. Is there a list of commands anywhere or what does it do?
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@Byrgius
Yup, the help command will list all of the things you can do. (It will tell the player that off start) The basic idea is to colonize/conquer through a command interface. It's pretty early on so I was still debating real-time vs turn based events, but I think I'm going with real-time to be immersive since a supercomputer AI deals with a lot of things at once, especially when it's commanding an interplanetary machine army. -
@bilal That's a nice application! It wasn't very easy for me to launch a seeding pod on a planet least colonized by enemy forces... but once I learned it, it begun to be quite fun!
I can only guess how many operations the Controller needs to make to seed so many planets at once.
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this needs more love
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I don't really get it. I cannot launch any Pods, because the Vessels are not in orbit of any planet. But if I write any orbit command, then it responds with Vessel X is already orbiting that planet. Did I miss something?
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