For this moment this is not possible. We need to get *.lod files from models.bin, modify them and put back.
Next week I will try do some research in this matter.
For this moment this is not possible. We need to get *.lod files from models.bin, modify them and put back.
Next week I will try do some research in this matter.
What do You think about refreshed version of loader with option for lauching machines with specifed mod? Do we need this?
The Machines store maps in its own binary format. A few years ago, I wrote tool (psbex) for extracing data from map files. Unfortunately I lost my copy of source files, second copy was on old forum. I hope that Hayden will be able to recover old forum archive with all files. I have no time for rewritting this thing second time. Without this tool creating new maps is nearly impossible.
However, creating new maps for machines is tough and time consuming. I managed to make
only one small map from four orginal tiles. Here you can read something more about this:
http://wiredforwar.wikia.com/wiki/Map_making_tutorial (don't bother with download links, they are all dead).