I started playing when I was 4 years old, with the demo, so although English is my native language I was limited by the fact that I couldn't really read! You could definitely say I grew up with this game. I also tried out a demo of Starcraft around the same time, but I preferred Machines due to the advanced graphics and interesting plot. The Gorilla in that campaign mission was not easy to take down! I ultimately wound up needing to mass reapers to defeat it. Later on, my dad got me the full game after a time, and have I continued to play it even on XP and Windows 7, although lately I had not been able to get it working on recent builds of Windows 10 (I will try again with the new installer after I get some unrelated driver issues sorted out). By the way, I still have my original game disks and box, and the Micron PC I first played it on (I also use Macs heavily, although it has been a while since I used the vintage Mac Plus that I have).
Best posts made by sd70mac
-
RE: Machines just had its 20th anniversay
-
RE: Pink artefacts and weird resolutions.
@asdama What compatibility settings are you using? (Windows XP SP2, SP3, Windows 95?) I got the pink artifacts after going into options too, but only until I exited the game after changing my screen resolution to 1920x1080 as well. I currently have the game set to compatibility mode for Windows XP SP2, under properties, and am also on Windows 10.
-
RE: MACHINES on mobile devices?
Well, I don't think that it would require limits on the number of units, since most Android devices have higher clockspeeds and more ram than the 233 MegaHertz Pentium II I originally used to play this on. That computer also has only 64 Megabytes (!) of RAM, so it's definitely outclassed by all but the bottom-of-basement Android phones and tablets. The graphics, though, might need to remain as they are currently, and not be upped to full HD quality except on the best devices.