So im trying to put these old models to use, so far its weird.
I've imported it, auto attached the texture, and i get a messy ball of mesh and some messed up UV's
I assume its because of age.
As you can see i've pulled the part apart.
The bottom left two meshes have open sides from the ones we are viewing. everything else seems intact, the triangles at top right have transparent backs of coarse, because they're one sided planes.
Somehow the tracks look fine, but the rest of the UV is a mess.
I assume just like the model the UV's have been stacked too.
Here's my question. Is there a cheat sheet for referencing the model name with its actual actor name?
Because i have no idea what this is mean tot look like.
The only info i have is the folder i found it in and the file name.
No idea what the level3 means, I know there was a unit called "the knight"