Onslaught - Homeworld
Original Map = home
(Change to onslaught probably)
Create Onslaught terrain type
Add Assemblies to AI.
Add more pods/factories etc etc.
Assault - Jungle
Original Map = Hilly
Build all building
Add assemblies
Create Assault terrain type.
Assault - DeepSpace
Original map = deepspac
Add Assemblies for AI
Build all buildings
Battle - Arena (COMPLETED)
Original map = Tut
7 rounds of reinforcements. Can you make it out?
(RGB DONE. Yellow is giving me trouble // Apparently it's not allowed to place units on coordinate 400 200. Who knew?)
Battle - Testing Ground (COMPLETED)
Original Map = Tut
Completed: (REB/BLUE/GREEN/YELLOW)
Reaper
Commandant
Knight
Goliath
Judas Warlord
To do:
Above for Green/Yellow.
Recreate this map at least 5 times with 5 different groups on the same unit for all 4 players. (Reapers, Commandants, Knights Templar, Goliaths, Gorillas?)
Satellite - Satellite Suicide
Original Map = suicide
To Do: Add Reinforcements for Red, Blue, Green, Yellow
Satellite - Satellite Sumo
Original map sat
To Do: Add Reinforcements for Red, Blue, Green, Yellow
How did I do the above?:
- Add new ID's in machstrng.dll with ResourceHacker //DONE
8211, Jungle Assault
8212, Homeworld Assault
8213, Testingground
8214, Satellite Suicide
8215, DeepSpace Assault
8216, Domeworld (Unused)
8217, Satellite Sumo
I believe it is.
- Creating a new ID per Mission in scninfo.dat //DONE
TERRAIN interior IDS 8207 TEXT sk_space.txt
SCENARIO sk_space PLANET space IDS 8321 TEXT space1.txt MUSIC 11
SCENARIO sk_suicide PLANET suicide IDS 8214 TEXT sk_suicide.txt MUSIC 9
SCENARIO sk_sat PLANET sat IDS 8217 TEXT sk_sat.txt MUSIC 5
ENDTERRAIN
TERRAIN home IDS 8209 TEXT joust.txt
SCENARIO joust PLANET joust IDS 8360 TEXT joust1.txt MUSIC 9
SCENARIO btut PLANET tut IDS 8213 TEXT btut.txt MUSIC 9
ENDTERRAIN
TERRAIN control IDS 8210 TEXT sk_cont.txt
SCENARIO m_onslaught PLANET m_contrl IDS 8374 TEXT m_onslaught.txt MUSIC 5
SCENARIO as_deepspace PLANET deepspac IDS 8215 TEXT as_deepspac.txt MUSIC 5
SCENARIO as_hilly PLANET hilly IDS 8211 TEXT as_hilly.txt MUSIC 11
SCENARIO as_home PLANET home IDS 8212 TEXT as_home.txt MUSIC 7
ENDTERRAIN
- Create new .txt files //DONE
sk_sat.txt
btut.txt
as_home.txt
as_hilly.txt
as_deepspac.txt
sk_suicide.txt
- Copy old.scn and change the names to whatever you typed in scninfo.dat //DONE (didn't do the .spl files yet)
as_hilly.scn
as_home.scn
btut.scn
sk_sat.scn
as_deepspace.scn
sk_suicide.scn
//5. Remove many "NOT_BUILT" parameters from the .scn file. Not done
//6. Load, play! Not yet
(Any other suggestions?)