Maps for Open Machines. Ideas, suggestions, etc.
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Maps Ideas
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@Encrypted
Could you upload your map here? We could develop it even further! -
@Pisarz
Wait, what? The .jpg file you saw is just a concept, my idea. I didn't made it yet. -
Yeah, I know, but I just wanted to organize things a bit. To avoid useful things to get lost.
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@Pisarz Aaah, okay! Here you go, pal:
Legend:
- MIN - Minerals located at the bases
- MINE - Minerals located outside all four bases
- MASS MINERALS - Huge amount of mineral deposits.
- Red, green, yellow, blue ellipses - bases (Seeding Pods) (NOTE: Seeding Pods are NOT intended to be so large in real dimensions)
- Round rectangles filled with green colour - Places at high altitudes
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@Pisarz
Haha, love the song.This is very cool, actually. I love the new take of being surrounded by water. Looks like an offshore station originally built for mining. Only thing is though, I think the center would have be larger if it were to be a battleground. Otherwise it could cause a lot of cluttering.
Edit: While I don't know if we would ever want to implement something like this, but it makes me think of capture-able objectives in a map. For example, you have some sorts of communication towers in the center and on platforms, maybe those could give some sort of advantage? Of course, I'm not talking from a game balance standpoint; just thinking out loud. ;)
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@bilal
Thanks! The original concept was presented by @Encrypted.
Yeah, I thought about the cluttering (look at the size of the pods; also, the perspective might be a little bit tricky, since I'm still learning ha ha ha). Yet, this could be optimal for 1st person mode and guerrilla tactics. But, I'll take your suggestion :)
Also, I tried to justify the position of the pods, and came up with a backstory! I'll upload this and more soon. -
YES!!!!!! The backstory is closely related to what you said in the "Edit" :)
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@Pisarz
Sounds good!Haha, glad I guessed right. It's also reminding me of the comsat station in one of the campaign missions.
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@bilal
Yes, you actually mentioned this in one of the other threads, so I decided to include it!