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    OpenMachines
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    • AvionArisA
      AvionAris @bilal
      last edited by

      @bilal said:

      Were their parts all in pieces and disconnected?

      Well, I once opened these models in AC3D. I didn't even know if these were the actual models! I guess this explains everything if they all were in pieces, though.

      yay.gorilla

      bilalB 1 Reply Last reply Reply Quote 0
      • bilalB
        bilal @AvionAris
        last edited by

        @Encrypted
        Yeah it seems that the extractor tool didn't receive the proper location data of the objects. Trust me, piecing a reaper together is not fun haha,

        1 Reply Last reply Reply Quote 1
        • D
          Ddc_Cl @bilal
          last edited by Ddc_Cl

          @bilal Yeh come Splited and in diferent Files, The external part of the Pod is a file and Internal Part of the Pod is another file, the shadow itselft is another part ID
          and in that way all the other models

          1 Reply Last reply Reply Quote 0
          • D
            Ddc_Cl @Pisarz
            last edited by Ddc_Cl

            @Pisarz Models Itselft the Original (or the Base ones)
            But if wanna add a new stuff like Machines, Wep or anything then should send me a Ortographic Front-Side(-back) Ref Sheet
            Example i do the "plasma Bolt mortal" of @Encrypted, based on the Draw that he post

            PS: Sorry if use To Much Cap i am very Used to the CamelCase ID

            PisarzP 1 Reply Last reply Reply Quote 1
            • PisarzP
              Pisarz @Ddc_Cl
              last edited by

              @Ddc_Cl Excellent! I can provide you with reference sheets then, since I too want to add new things. As soon as I can I will post them on a separate thread.

              D 1 Reply Last reply Reply Quote 0
              • D
                Ddc_Cl @Pisarz
                last edited by

                @Pisarz
                504[1].gif

                1 Reply Last reply Reply Quote 1
                • JRL101J
                  JRL101
                  last edited by

                  I would love a copy of the models, im working on remakes in my spare time, but i need a base to start with for proportions.

                  1 Reply Last reply Reply Quote 1
                  • marvinM
                    marvin
                    last edited by marvin

                    Hi, I created a Reaper in Blender. It is already rigged and textured. For the Textures it may be helpful to have some basic Materail-Textures for the Metal, so that the Models look not too different. I already created some and if you like them I can share them. ;D

                    Based on the model, i uploaded two vids. In one animation i just let the legs move, to better support a moving body for aming in first person for example.

                    //Added: Run Animation:
                    Animation with moving body
                    Animation without moving body

                    Here is the Result:
                    FirstRender.png

                    bilalB JudasJ 2 Replies Last reply Reply Quote 4
                    • RefraggerR
                      Refragger
                      last edited by

                      Is there a new Machines game being created here?

                      1 Reply Last reply Reply Quote 0
                      • RefraggerR
                        Refragger
                        last edited by

                        Ok, dumb question. I must check in more often. I appreciate the work, and I hope it comes to completion.

                        1 Reply Last reply Reply Quote 0
                        • bilalB
                          bilal @marvin
                          last edited by bilal

                          @marvin Well done, looks great!

                          @Refragger Not quite, there has been some divided focus on working on a remake project, but there was a lack of commitment. It's a bit difficult to commit to it for me right now as I have a lot going on. That said, I know @Judas was recently using a framework to make a prototype.

                          1 Reply Last reply Reply Quote 0
                          • PisarzP
                            Pisarz
                            last edited by

                            @Refragger
                            Same here. It's difficult whe you have to sart from zero. But there was some excitement some months ago due to the possibility that Night Dive Studios might make a remake.
                            Maybe we'll see Eden 4 once again.
                            Eden 4.png

                            1 Reply Last reply Reply Quote 0
                            • RefraggerR
                              Refragger
                              last edited by

                              Gotcha, thanks.

                              1 Reply Last reply Reply Quote 0
                              • JudasJ
                                Judas @marvin
                                last edited by

                                @marvin said:

                                Hi, I created a Reaper in Blender. It is already rigged and textured. For the Textures it may be helpful to have some basic Materail-Textures for the Metal, so that the Models look not too different. I already created some and if you like them I can share them. ;D

                                Based on the model, i uploaded two vids. In one animation i just let the legs move, to better support a moving body for aming in first person for example.

                                //Added: Run Animation:
                                Animation with moving body
                                Animation without moving body

                                Here is the Result:
                                FirstRender.png

                                Hey, that's pretty cool

                                1 Reply Last reply Reply Quote 0
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