Models Things
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@bilal said:
Were their parts all in pieces and disconnected?
Well, I once opened these models in AC3D. I didn't even know if these were the actual models! I guess this explains everything if they all were in pieces, though.
yay.gorilla
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@Encrypted
Yeah it seems that the extractor tool didn't receive the proper location data of the objects. Trust me, piecing a reaper together is not fun haha, -
@bilal Yeh come Splited and in diferent Files, The external part of the Pod is a file and Internal Part of the Pod is another file, the shadow itselft is another part ID
and in that way all the other models -
@Pisarz Models Itselft the Original (or the Base ones)
But if wanna add a new stuff like Machines, Wep or anything then should send me a Ortographic Front-Side(-back) Ref Sheet
Example i do the "plasma Bolt mortal" of @Encrypted, based on the Draw that he postPS: Sorry if use To Much Cap i am very Used to the CamelCase ID
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@Ddc_Cl Excellent! I can provide you with reference sheets then, since I too want to add new things. As soon as I can I will post them on a separate thread.
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I would love a copy of the models, im working on remakes in my spare time, but i need a base to start with for proportions.
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Hi, I created a Reaper in Blender. It is already rigged and textured. For the Textures it may be helpful to have some basic Materail-Textures for the Metal, so that the Models look not too different. I already created some and if you like them I can share them. ;D
Based on the model, i uploaded two vids. In one animation i just let the legs move, to better support a moving body for aming in first person for example.
//Added: Run Animation:
Animation with moving body
Animation without moving bodyHere is the Result:
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Is there a new Machines game being created here?
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Ok, dumb question. I must check in more often. I appreciate the work, and I hope it comes to completion.
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@marvin Well done, looks great!
@Refragger Not quite, there has been some divided focus on working on a remake project, but there was a lack of commitment. It's a bit difficult to commit to it for me right now as I have a lot going on. That said, I know @Judas was recently using a framework to make a prototype.
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@Refragger
Same here. It's difficult whe you have to sart from zero. But there was some excitement some months ago due to the possibility that Night Dive Studios might make a remake.
Maybe we'll see Eden 4 once again.
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Gotcha, thanks.
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@marvin said:
Hi, I created a Reaper in Blender. It is already rigged and textured. For the Textures it may be helpful to have some basic Materail-Textures for the Metal, so that the Models look not too different. I already created some and if you like them I can share them. ;D
Based on the model, i uploaded two vids. In one animation i just let the legs move, to better support a moving body for aming in first person for example.
//Added: Run Animation:
Animation with moving body
Animation without moving bodyHere is the Result:
Hey, that's pretty cool