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    OpenMachines
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    • bilalB
      bilal @AvionAris
      last edited by

      @Encrypted
      Yeah it seems that the extractor tool didn't receive the proper location data of the objects. Trust me, piecing a reaper together is not fun haha,

      1 Reply Last reply Reply Quote 1
      • D
        Ddc_Cl @bilal
        last edited by Ddc_Cl

        @bilal Yeh come Splited and in diferent Files, The external part of the Pod is a file and Internal Part of the Pod is another file, the shadow itselft is another part ID
        and in that way all the other models

        1 Reply Last reply Reply Quote 0
        • D
          Ddc_Cl @Pisarz
          last edited by Ddc_Cl

          @Pisarz Models Itselft the Original (or the Base ones)
          But if wanna add a new stuff like Machines, Wep or anything then should send me a Ortographic Front-Side(-back) Ref Sheet
          Example i do the "plasma Bolt mortal" of @Encrypted, based on the Draw that he post

          PS: Sorry if use To Much Cap i am very Used to the CamelCase ID

          PisarzP 1 Reply Last reply Reply Quote 1
          • PisarzP
            Pisarz @Ddc_Cl
            last edited by

            @Ddc_Cl Excellent! I can provide you with reference sheets then, since I too want to add new things. As soon as I can I will post them on a separate thread.

            D 1 Reply Last reply Reply Quote 0
            • D
              Ddc_Cl @Pisarz
              last edited by

              @Pisarz
              504[1].gif

              1 Reply Last reply Reply Quote 1
              • JRL101J
                JRL101
                last edited by

                I would love a copy of the models, im working on remakes in my spare time, but i need a base to start with for proportions.

                1 Reply Last reply Reply Quote 1
                • marvinM
                  marvin
                  last edited by marvin

                  Hi, I created a Reaper in Blender. It is already rigged and textured. For the Textures it may be helpful to have some basic Materail-Textures for the Metal, so that the Models look not too different. I already created some and if you like them I can share them. ;D

                  Based on the model, i uploaded two vids. In one animation i just let the legs move, to better support a moving body for aming in first person for example.

                  //Added: Run Animation:
                  Animation with moving body
                  Animation without moving body

                  Here is the Result:
                  FirstRender.png

                  bilalB JudasJ 2 Replies Last reply Reply Quote 4
                  • RefraggerR
                    Refragger
                    last edited by

                    Is there a new Machines game being created here?

                    1 Reply Last reply Reply Quote 0
                    • RefraggerR
                      Refragger
                      last edited by

                      Ok, dumb question. I must check in more often. I appreciate the work, and I hope it comes to completion.

                      1 Reply Last reply Reply Quote 0
                      • bilalB
                        bilal @marvin
                        last edited by bilal

                        @marvin Well done, looks great!

                        @Refragger Not quite, there has been some divided focus on working on a remake project, but there was a lack of commitment. It's a bit difficult to commit to it for me right now as I have a lot going on. That said, I know @Judas was recently using a framework to make a prototype.

                        1 Reply Last reply Reply Quote 0
                        • PisarzP
                          Pisarz
                          last edited by

                          @Refragger
                          Same here. It's difficult whe you have to sart from zero. But there was some excitement some months ago due to the possibility that Night Dive Studios might make a remake.
                          Maybe we'll see Eden 4 once again.
                          Eden 4.png

                          1 Reply Last reply Reply Quote 0
                          • RefraggerR
                            Refragger
                            last edited by

                            Gotcha, thanks.

                            1 Reply Last reply Reply Quote 0
                            • JudasJ
                              Judas @marvin
                              last edited by

                              @marvin said:

                              Hi, I created a Reaper in Blender. It is already rigged and textured. For the Textures it may be helpful to have some basic Materail-Textures for the Metal, so that the Models look not too different. I already created some and if you like them I can share them. ;D

                              Based on the model, i uploaded two vids. In one animation i just let the legs move, to better support a moving body for aming in first person for example.

                              //Added: Run Animation:
                              Animation with moving body
                              Animation without moving body

                              Here is the Result:
                              FirstRender.png

                              Hey, that's pretty cool

                              1 Reply Last reply Reply Quote 0
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