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    • PisarzP

      Pisarz' news/status & other stuff.

      • • Pisarz
      154
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      154
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      166.9k
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      PisarzP

      These are some MSPaint works I did :)
      2020 - 09 - 09_014.png
      2020 - 09 - 08_8.png
      2020 - 08 - 21_025.png
      2020 - 08 - 19_3.png
      2020 - 08 - 19_2.png
      2020 - 08 - 14_3.png
      2020 - 07 - 13_10_B.png
      2020 - 05 - 24.png
      2020 - 05 - 23 - 7.png
      2020 - 05 - 23 - 6.png
      2020 - 05 - 22.png
      2020 - 05 - 21.png
      2020 - 05 - 20 - No stylus challenge.png
      2020 - 05 - 19 - MACHINES.png

    • M

      Mordakai's Blog of Irrelevance

      • • Mordakai95
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      H

      @M123 said:

      You didn't miss anything - due to the limitations of the ISO format, the music is not present in the Disk 2 ISO files available from the site.

      Until someone updates the downloads with disk images in a format that supports CD audio, the instructions I posted are the only way I know of to get working music using the files available here.

      I went ahead and dug up my Alcohol 120% clones of the disks and added them to the download post. Hopefully this helps some people. :)

    • bilalB

      What It's like to CMD THE MACHINES

      • • bilal
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      bilalB

      @X-Lord Strange, it should ask you to jump to the system in which the planet is, then you would use the orbit command on the planet, then you would launch one of the pods in that vessel.

      I just tested it and it is intended to look like this:

      image.png

      Thanks @Radler!

    • bilalB

      ___

      • • bilal
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      Gameuser10G

      What are thoooose?

    • AvionArisA

      The Campaign

      yay.gorilla openmachines machines i did it • • AvionAris
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      No one has replied

    • bilalB

      A Preview...

      • • bilal
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      PisarzP

      @bilal
      Thank you! I thought that the original one needed to be re-designed. Maybe something similar to actual plant pods would be interesting.
      We could start a thread for seeding ships!

    • janemicheleJ

      This topic is deleted!

      • • janemichele
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    • bilalB

      Fun/Tests With Photoshop

      • • bilal
      17
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      PisarzP

      @bilal Done! it's "Pisarz" :)

    • JudasJ

      Project: Improving Draw Distance

      graphical mod • • Judas
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      M

      I have similar draw distance issues. What graphics card are you using by the way, because I am using an AMD 7000 ish series card, and these look startlingly familiar.

    • AvionArisA

      Encrypted's Ultimate Thread o' Stuff

      yay.gorilla boredom • • AvionAris
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      AvionArisA

      57()|} 17, 4|/|/ {||_|||'7 00bnDANK573||T b33n/-\Ry!

      00110001 00100000 00110000 00100000 00110001 !!!

      (No translation provided, take that! Buahahahahahah4h4h4h4|-|4|-|4
      By the way, some | aren't exactly |. Quote me to see what I mean)

    • JudasJ

      Project: Unit & Weapon Rebalance

      rebalancing mod technical • • Judas
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      AvionArisA

      @bilal Or until someone gets a nuke and blows his opponent's base the hell up.

      Not related to yay.gorilla.

    • AvionArisA

      I have ideas for unit names

      yay.gorilla • • AvionAris
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      M

      @Encrypted If you're going to put a personal list on the public net, you should use your personal discussion page, your sandbox page (wikipedia gives one; I don't know about wikia), pastebin, google docs, yourworldoftext.com, a forum thread, etc. It's misleading, and a little conceited, to put your ideas as their own article on a wiki about the game that was already released. With all due respect, a wiki page is not exactly a place for opinions, sketches, ideas, etc.

    • AvionArisA

      I have ideas for unit names, II

      mlg yay.gorilla machines • • AvionAris
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      AvionArisA

      Well, well, well... wow.

      Striker

      Type: Aggressor (subtype Grunt)
      Costs to build: 65
      Required space: 10
      [MIN_ACCESS_SIZE_INDEX]: 1
      Speed: 9
      Acceleration: 12
      Rotation speed: 90
      Rotation acceleration: 70
      Research costs: 50 //yay
      Research points required: 16 //yay
      Armo(u)r: 28
      Hitpoints: 56
      Armo(u)r repair rate: 0.5
      NUMBER_WEAPONS: wut iz dis
      Accuracy: 55
      Field of view range: 120
      Propulsion type: Tracks
      LOCOMOTION_PARAMETER: wut
      AI kind: NEVER_EVADE
      BODY_TURN_LINK: Body
      Body turn rate: 120
      HIGH_CLEARANCE: 3.12
      LOW_CLEARANCE: 3.12

      Oppressor

      Type: Aggressor (subtype Grunt)
      Costs to build: 80
      Required space: 10
      [MIN_ACCESS_SIZE_INDEX]: 1
      Speed: 8
      Acceleration: 10
      Rotation speed: 90
      Rotation acceleration: 75
      Research costs: 60
      Research points required: 18
      Armo(u)r: 35
      Hitpoints: 70
      Armo(u)r repair rate: 0.5
      [NUMBER_WEAPONS]: blank lol
      Accuracy: 55
      Fov range: 120
      Propulsion type: Mega tracks //Error: does not compute
      [LOCOMOTION_PARAMETER]: still dk
      AI kind: NEVER_EVADE
      BODY_TURN_LINK: Lower body (Bolter Desintegrator Cannon) and Upper body (Head and two Disruptors)
      Body turn rate: 100
      HIGH_CLEARANCE: 3.8
      LOW_CLEARANCE: 3.8

      Paladin

      Type: Aggressor (Knight)
      Costs to build: 450 //yay.gorilla.costs
      Required space: 17
      MIN_ACCESS_SIZE_INDEX: 1
      Speed: 21
      Acceleration: 13
      Rotation speed: 360
      Rotation acceleration: 360
      Research costs: 320
      Research pts. required: 20
      Armo(u)r: 100
      HP: 120

      Will complete later

    • JudasJ

      Project: Encyclopedia Machinum (Or: The Collective Studies on the behaviors of Machines by Judas et AI.)

      information add-on • • Judas
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      bilalB

      Impressive. Now I just gotta do this for the new one lol

    • JudasJ

      Project: Photostream.

      crazy pictures • • Judas
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      No one has replied

    • JudasJ

      Project: New Skirmish Maps - Invasion, Hunted, Hunter, Resource Wars

      mod invasion • • Judas
      1
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      No one has replied

    • JudasJ

      Project: New Skirmish Maps - Assault, Onslaught, Battle, Satellite

      new map assault • • Judas
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      AvionArisA

      @Judas I knew that Eradicators would cause total mayhem!
      Majestic.

    • JudasJ

      Project: New Skirmish map - Onslaught - COMPLETED April 1st 2015

      complete new map playtesting req onslaught • • Judas
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      JudasJ

      Final touches:

      Edit Scninfo.dat so that it looks very very very nice. //DONE

      upload-aa575465-32fc-4ff1-90e7-585db9ebf173

      Return some units to normal settings (Changed due to testing) //DONE

      Upload & Playtest. @Hayden? :)

    • JudasJ

      This topic is deleted!

      • • Judas
      6
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    • JudasJ

      Project: The Machines - Wired for War Android App

      add-on • • Judas
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      bilalB

      The whole game? :D

      Joking, but an encyclopedia would be cool to see.