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    Topics created by Pisarz

    • PisarzP

      Lore

      Machines
      • • • Pisarz
      3
      2
      Votes
      3
      Posts
      2.1k
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      PisarzP

      @antrad I searched his name and I think I found him. I'll try to contact him whenever I can. His name is Josh Taylor.

      The orignial concepts look quite unique indeed; those designs are truly original.

      In his blog he did two paintings years after the game's release, so he would probably be happy to help us!

    • PisarzP

      "savegame" files

      Downloads
      • • • Pisarz
      3
      0
      Votes
      3
      Posts
      2.7k
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      PisarzP

      @DavidCorben Hi! That mission was hard for me too! I barely made it with very few units.

      To win the mission I did the following:

      First, I advanced slowly, using flanking tactics to maximize firepower (which minimized damage taken by my units, since the faster I killed the enemy, the less their assault would last).

      Second, I attacked one unit at a time, preventing the enemy to get too close and in numbers larger than what I could handle.

      Third, I destroyed turrets using reapers in first person mode, positioning
      myself out of their range.

      Fourth, I explored the area using a fast unit, while keeping my squad behind in the formation aforementioned. Then I returned that unit to my squad, maintaining my unit density as high as possible.

      Fifth, I never retreated as a squad; I always retreated while scouting. Instead, I moved my squad inching my way through the areas previously explored.

      Basic Tactics.png

    • PisarzP

      LOOK WHAT I'VE FOUND!!!

      Machines
      • • • Pisarz
      6
      1
      Votes
      6
      Posts
      4.2k
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      PisarzP

      Coincidence I guess. Happened before a few times haha.

    • PisarzP

      3d models development

      OpenMachines
      • • • Pisarz
      3
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      Votes
      3
      Posts
      2.9k
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      PisarzP

      @Encrypted
      It would be a "heavy tricycle". The front wheel or tracks would be on the front segment, and the rest of the tracks would be on the rear one.

    • PisarzP

      Seeding Ships

      OpenMachines
      • • • Pisarz
      2
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      2
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      2.5k
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      PisarzP

      seeding ship.png

    • PisarzP

      Trello

      General Discussion
      • • • Pisarz
      1
      1
      Votes
      1
      Posts
      1.5k
      Views

      No one has replied

    • PisarzP

      MACHINES on mobile devices?

      Modding
      • • • Pisarz
      8
      0
      Votes
      8
      Posts
      5.8k
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      bilalB

      @Byrgius
      Yup, we could do the unit cap warnings based on averages of user spec performance.

    • PisarzP

      Identicons & profile picture.

      General Discussion
      • • • Pisarz
      1
      0
      Votes
      1
      Posts
      1.4k
      Views

      No one has replied

    • PisarzP

      New textures/skins for MACHINES.

      Modding
      • • • Pisarz
      33
      1
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      33
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      18.4k
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      AvionArisA

      @Pisarz said:

      machines smile.jpg

      I love this icon. It ALWAYS looks like a smile to me! Yet, I guess it's not a smile. Hehe.

    • PisarzP

      Pisarz' news/status & other stuff.

      Blogs
      • • • Pisarz
      154
      1
      Votes
      154
      Posts
      166.9k
      Views

      PisarzP

      These are some MSPaint works I did :)
      2020 - 09 - 09_014.png
      2020 - 09 - 08_8.png
      2020 - 08 - 21_025.png
      2020 - 08 - 19_3.png
      2020 - 08 - 19_2.png
      2020 - 08 - 14_3.png
      2020 - 07 - 13_10_B.png
      2020 - 05 - 24.png
      2020 - 05 - 23 - 7.png
      2020 - 05 - 23 - 6.png
      2020 - 05 - 22.png
      2020 - 05 - 21.png
      2020 - 05 - 20 - No stylus challenge.png
      2020 - 05 - 19 - MACHINES.png

    • PisarzP

      Mecanum/Ilon/Omni wheels

      OpenMachines
      • • • Pisarz
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      PisarzP

      More "Machines-related" applications for these wheels!
      KUKA_youBot_picture.jpg
      http://sparc-robotics.eu/enabling-researchers-to-innovate-in-small-scale-for-the-factory-of-the-future/

      The video is quite interesting for watching these wheels in action:
      http://www.kuka-labs.com/en/service_robotics/research_education/youbot/start.htm

    • PisarzP

      Getting things done.

      General Discussion
      • departments organizational organization specialization structure • • Pisarz
      11
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      11
      Posts
      3.1k
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      PisarzP

      @bilal
      Excellent!

    • PisarzP

      Early Alpha/Beta/demo versions

      General Discussion
      • original machines material • • Pisarz
      29
      1
      Votes
      29
      Posts
      29.2k
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      PisarzP

      @lew Hi!
      I recently had many issues to handle (moved to another apartment, etc.). Yet, I managed to recover all the files from my PC, and the game (final product, not the demos) works OK :)

      I'll see what I can do. Sorry for the delay.

    • PisarzP

      Maps Ideas

      OpenMachines
      • map machines open openmachines maps • • Pisarz
      24
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      24
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      15.6k
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      bilalB

      @Mordakai95
      AI wouldn't be a problem anyway for a generated map assuming it works properly for ones made in an editor.

    • PisarzP

      Goliath Optimization Programme

      Modding
      • modding concept units art • • Pisarz
      19
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      PisarzP

      @Pisarz said:

      Also I have some suggestions:

      Well, I think it was my fault, lol